mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-22 07:42:52 +00:00
[TEST] MSAA unification paths on MSAA and DepthMSAA
This commit is contained in:
@@ -999,52 +999,36 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
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scheduler.InvalidateState();
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}
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void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_image,
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VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
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VideoCore::Surface::PixelFormat src_format, u32 num_samples,
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std::span<const VideoCommon::ImageCopy> copies,
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bool msaa_to_non_msaa) {
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void BlitImageHelper::CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline,
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VkPipelineLayout layout, VkImage dst_image,
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VkFormat dst_vk_format, VkImage src_image,
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VkFormat src_vk_format, s32 scale_x, s32 scale_y,
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std::span<const VideoCommon::ImageCopy> copies,
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const MSAACopyAspectInfo& aspect_info, bool copy_stencil) {
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while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
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msaa_copy_resources.pop_front();
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}
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const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
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const s32 scale_x = 1 << samples_x;
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const s32 scale_y = 1 << samples_y;
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const VkSampleCountFlagBits samples =
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msaa_to_non_msaa ? VK_SAMPLE_COUNT_1_BIT : SampleCountFlag(num_samples);
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RenderPassKey renderpass_key{};
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renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
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renderpass_key.color_formats[0] = dst_format;
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renderpass_key.depth_format = VideoCore::Surface::PixelFormat::Invalid;
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renderpass_key.samples = samples;
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const VkRenderPass renderpass = render_pass_cache.Get(renderpass_key);
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const MSAACopyPipelineKey key{
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.renderpass = renderpass,
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.samples = samples,
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.msaa_to_non_msaa = msaa_to_non_msaa,
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.format_class = FormatClass(dst_format),
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};
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const VkPipeline pipeline = FindOrEmplaceMSAACopyPipeline(key);
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const VkPipelineLayout layout = *msaa_copy_pipeline_layout;
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const VkSampler sampler = *nearest_sampler;
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const VkFormat src_vk_format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
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const VkFormat dst_vk_format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
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for (const VideoCommon::ImageCopy& copy : copies) {
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const s32 num_layers = (std::min)(copy.src_subresource.num_layers,
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copy.dst_subresource.num_layers);
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for (s32 layer = 0; layer < num_layers; ++layer) {
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const u32 src_level = static_cast<u32>(copy.src_subresource.base_level);
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const u32 src_layer = static_cast<u32>(copy.src_subresource.base_layer + layer);
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vk::ImageView src_view =
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MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
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static_cast<u32>(copy.src_subresource.base_level),
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static_cast<u32>(copy.src_subresource.base_layer + layer),
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VK_IMAGE_ASPECT_COLOR_BIT);
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MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
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src_layer, aspect_info.src_view_aspect);
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vk::ImageView src_stencil_view;
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if (copy_stencil) {
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src_stencil_view =
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MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
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src_layer, VK_IMAGE_ASPECT_STENCIL_BIT);
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}
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vk::ImageView dst_view =
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MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
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static_cast<u32>(copy.dst_subresource.base_level),
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static_cast<u32>(copy.dst_subresource.base_layer + layer),
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VK_IMAGE_ASPECT_COLOR_BIT);
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aspect_info.attachment_aspect);
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const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
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const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
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const VkRect2D render_area{
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@@ -1067,13 +1051,17 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
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.src_offset = {copy.src_offset.x, copy.src_offset.y},
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.scale = {scale_x, scale_y},
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};
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VkImageView src_stencil_handle = VK_NULL_HANDLE;
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if (copy_stencil) {
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src_stencil_handle = *src_stencil_view;
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}
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([this, pipeline, layout, sampler, renderpass,
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framebuffer_handle = *framebuffer, src_view_handle = *src_view,
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src = src_image, dst = dst_image, render_area,
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push_constants](vk::CommandBuffer cmdbuf) {
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constexpr VkImageSubresourceRange color_range{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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src_stencil_handle, src = src_image, dst = dst_image, render_area,
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aspect_info, push_constants](vk::CommandBuffer cmdbuf) {
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const VkImageSubresourceRange barrier_range{
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.aspectMask = aspect_info.barrier_aspect,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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@@ -1083,38 +1071,30 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
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.srcAccessMask = aspect_info.pre_src_access,
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.dstAccessMask = aspect_info.pre_src_dst_access,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src,
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.subresourceRange = color_range,
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.subresourceRange = barrier_range,
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},
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.srcAccessMask = aspect_info.pre_src_access,
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.dstAccessMask = aspect_info.pre_dst_dst_access,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst,
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.subresourceRange = color_range,
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.subresourceRange = barrier_range,
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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0, nullptr, nullptr, pre_barriers);
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cmdbuf.PipelineBarrier(aspect_info.pre_src_stages, aspect_info.pre_dst_stages, 0,
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nullptr, nullptr, pre_barriers);
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const VkRenderPassBeginInfo renderpass_bi{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.pNext = nullptr,
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@@ -1125,8 +1105,15 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
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.pClearValues = nullptr,
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};
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
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UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
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VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
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if (src_stencil_handle != VK_NULL_HANDLE) {
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descriptor_set = two_textures_descriptor_allocator.Commit();
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UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view_handle,
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src_stencil_handle);
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} else {
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descriptor_set = one_texture_descriptor_allocator.Commit();
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UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
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}
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
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nullptr);
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@@ -1146,20 +1133,17 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
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const VkImageMemoryBarrier post_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
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.srcAccessMask = aspect_info.post_src_access,
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.dstAccessMask = aspect_info.post_dst_access,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst,
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.subresourceRange = color_range,
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.subresourceRange = barrier_range,
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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0, post_barrier);
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cmdbuf.PipelineBarrier(aspect_info.post_src_stages, aspect_info.post_dst_stages, 0,
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post_barrier);
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});
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msaa_copy_resources.push_back(MSAACopyResources{
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.tick = scheduler.CurrentTick(),
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@@ -1167,11 +1151,72 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
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.dst_view = std::move(dst_view),
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.framebuffer = std::move(framebuffer),
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});
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if (copy_stencil) {
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msaa_copy_resources.push_back(MSAACopyResources{
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.tick = scheduler.CurrentTick(),
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.src_view = std::move(src_stencil_view),
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.dst_view = vk::ImageView{},
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.framebuffer = vk::Framebuffer{},
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});
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}
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}
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}
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scheduler.InvalidateState();
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}
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void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_image,
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VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
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VideoCore::Surface::PixelFormat src_format, u32 num_samples,
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std::span<const VideoCommon::ImageCopy> copies,
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bool msaa_to_non_msaa) {
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const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
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const s32 scale_x = 1 << samples_x;
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const s32 scale_y = 1 << samples_y;
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VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
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if (msaa_to_non_msaa) {
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samples = VK_SAMPLE_COUNT_1_BIT;
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}
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RenderPassKey renderpass_key{};
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renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
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renderpass_key.color_formats[0] = dst_format;
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renderpass_key.depth_format = VideoCore::Surface::PixelFormat::Invalid;
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renderpass_key.samples = samples;
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const VkRenderPass renderpass = render_pass_cache.Get(renderpass_key);
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const MSAACopyPipelineKey key{
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.renderpass = renderpass,
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.samples = samples,
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.msaa_to_non_msaa = msaa_to_non_msaa,
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.format_class = FormatClass(dst_format),
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};
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const MSAACopyAspectInfo aspect_info{
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.src_view_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
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.attachment_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
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.barrier_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
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.pre_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT |
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VK_ACCESS_TRANSFER_WRITE_BIT,
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.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
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.pre_dst_dst_access =
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VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.pre_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
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.pre_dst_stages =
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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.post_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
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.post_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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.post_dst_stages = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
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};
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const VkFormat src_vk_format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
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const VkFormat dst_vk_format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
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CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyPipeline(key), *msaa_copy_pipeline_layout,
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dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
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aspect_info, false);
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}
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void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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const ImageView& src_image_view) {
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const VkPipelineLayout layout = *one_texture_pipeline_layout;
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@@ -1625,14 +1670,13 @@ void BlitImageHelper::CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage
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VideoCore::Surface::PixelFormat src_format, u32 num_samples,
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std::span<const VideoCommon::ImageCopy> copies,
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bool copy_stencil, bool msaa_to_non_msaa) {
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while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
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msaa_copy_resources.pop_front();
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}
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const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
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const s32 scale_x = 1 << samples_x;
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const s32 scale_y = 1 << samples_y;
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const VkSampleCountFlagBits samples =
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msaa_to_non_msaa ? VK_SAMPLE_COUNT_1_BIT : SampleCountFlag(num_samples);
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VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
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if (msaa_to_non_msaa) {
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samples = VK_SAMPLE_COUNT_1_BIT;
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}
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RenderPassKey renderpass_key{};
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renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
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renderpass_key.depth_format = dst_format;
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@@ -1644,178 +1688,42 @@ void BlitImageHelper::CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage
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.msaa_to_non_msaa = msaa_to_non_msaa,
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.format_class = MSAACopyFormatClass::Float,
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};
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const VkPipeline pipeline = FindOrEmplaceMSAACopyDepthPipeline(key, copy_stencil);
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const VkPipelineLayout layout = copy_stencil ? *msaa_copy_depth_stencil_pipeline_layout
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: *msaa_copy_pipeline_layout;
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const VkSampler sampler = *nearest_sampler;
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const VkFormat src_vk_format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
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const VkFormat dst_vk_format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
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VkImageAspectFlags attachment_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
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if (VideoCore::Surface::GetFormatType(dst_format) ==
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VideoCore::Surface::SurfaceType::DepthStencil) {
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attachment_aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
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}
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for (const VideoCommon::ImageCopy& copy : copies) {
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const s32 num_layers = (std::min)(copy.src_subresource.num_layers,
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copy.dst_subresource.num_layers);
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for (s32 layer = 0; layer < num_layers; ++layer) {
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vk::ImageView src_view =
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MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
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static_cast<u32>(copy.src_subresource.base_level),
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static_cast<u32>(copy.src_subresource.base_layer + layer),
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VK_IMAGE_ASPECT_DEPTH_BIT);
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vk::ImageView src_stencil_view =
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copy_stencil ? MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
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static_cast<u32>(copy.src_subresource.base_level),
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static_cast<u32>(copy.src_subresource.base_layer + layer),
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VK_IMAGE_ASPECT_STENCIL_BIT)
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: vk::ImageView{};
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vk::ImageView dst_view =
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MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
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static_cast<u32>(copy.dst_subresource.base_level),
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static_cast<u32>(copy.dst_subresource.base_layer + layer),
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attachment_aspect);
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const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
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const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
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const VkRect2D render_area{
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.offset = dst_offset,
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.extent = dst_extent,
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};
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vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
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.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.renderPass = renderpass,
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.attachmentCount = 1,
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.pAttachments = dst_view.address(),
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.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
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.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
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.layers = 1,
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});
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const MSAACopyPushConstants push_constants{
|
||||
.dst_offset = {dst_offset.x, dst_offset.y},
|
||||
.src_offset = {copy.src_offset.x, copy.src_offset.y},
|
||||
.scale = {scale_x, scale_y},
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkImageView src_stencil_handle = copy_stencil ? *src_stencil_view : VK_NULL_HANDLE;
|
||||
scheduler.Record([this, pipeline, layout, sampler, renderpass,
|
||||
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
|
||||
src_stencil_handle, src = src_image, dst = dst_image, render_area,
|
||||
attachment_aspect, push_constants](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageSubresourceRange src_range{
|
||||
.aspectMask = attachment_aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src,
|
||||
.subresourceRange = src_range,
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = src_range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
|
||||
0, nullptr, nullptr, pre_barriers);
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.renderPass = renderpass,
|
||||
.framebuffer = framebuffer_handle,
|
||||
.renderArea = render_area,
|
||||
.clearValueCount = 0,
|
||||
.pClearValues = nullptr,
|
||||
};
|
||||
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
const VkDescriptorSet descriptor_set =
|
||||
src_stencil_handle != VK_NULL_HANDLE
|
||||
? two_textures_descriptor_allocator.Commit()
|
||||
: one_texture_descriptor_allocator.Commit();
|
||||
if (src_stencil_handle != VK_NULL_HANDLE) {
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view_handle,
|
||||
src_stencil_handle);
|
||||
} else {
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
|
||||
}
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
const VkViewport viewport{
|
||||
.x = static_cast<float>(render_area.offset.x),
|
||||
.y = static_cast<float>(render_area.offset.y),
|
||||
.width = static_cast<float>(render_area.extent.width),
|
||||
.height = static_cast<float>(render_area.extent.height),
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
cmdbuf.SetScissor(0, render_area);
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
const VkImageMemoryBarrier post_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = src_range,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, post_barrier);
|
||||
});
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_view),
|
||||
.dst_view = std::move(dst_view),
|
||||
.framebuffer = std::move(framebuffer),
|
||||
});
|
||||
if (copy_stencil) {
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_stencil_view),
|
||||
.dst_view = vk::ImageView{},
|
||||
.framebuffer = vk::Framebuffer{},
|
||||
});
|
||||
}
|
||||
}
|
||||
VkPipelineLayout layout = *msaa_copy_pipeline_layout;
|
||||
if (copy_stencil) {
|
||||
layout = *msaa_copy_depth_stencil_pipeline_layout;
|
||||
}
|
||||
scheduler.InvalidateState();
|
||||
const MSAACopyAspectInfo aspect_info{
|
||||
.src_view_aspect = VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||
.attachment_aspect = attachment_aspect,
|
||||
.barrier_aspect = attachment_aspect,
|
||||
.pre_src_access =
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
|
||||
.pre_dst_dst_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.pre_src_stages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
.pre_dst_stages =
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
|
||||
.post_src_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
|
||||
.post_src_stages = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
||||
.post_dst_stages = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
|
||||
};
|
||||
const VkFormat src_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
|
||||
const VkFormat dst_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
|
||||
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyDepthPipeline(key, copy_stencil), layout,
|
||||
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
|
||||
aspect_info, copy_stencil);
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key) {
|
||||
|
||||
@@ -136,6 +136,27 @@ public:
|
||||
bool msaa_to_non_msaa);
|
||||
|
||||
private:
|
||||
struct MSAACopyAspectInfo {
|
||||
VkImageAspectFlags src_view_aspect;
|
||||
VkImageAspectFlags attachment_aspect;
|
||||
VkImageAspectFlags barrier_aspect;
|
||||
VkAccessFlags pre_src_access;
|
||||
VkAccessFlags pre_src_dst_access;
|
||||
VkAccessFlags pre_dst_dst_access;
|
||||
VkPipelineStageFlags pre_src_stages;
|
||||
VkPipelineStageFlags pre_dst_stages;
|
||||
VkAccessFlags post_src_access;
|
||||
VkAccessFlags post_dst_access;
|
||||
VkPipelineStageFlags post_src_stages;
|
||||
VkPipelineStageFlags post_dst_stages;
|
||||
};
|
||||
|
||||
void CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline, VkPipelineLayout layout,
|
||||
VkImage dst_image, VkFormat dst_vk_format, VkImage src_image,
|
||||
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
const MSAACopyAspectInfo& aspect_info, bool copy_stencil);
|
||||
|
||||
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user