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[vk] NullDescriptor guard
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@@ -556,6 +556,12 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
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if (index >= device.GetMaxVertexInputBindings()) {
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if (index >= device.GetMaxVertexInputBindings()) {
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return;
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return;
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}
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}
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if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) {
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ReserveNullBuffer();
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buffer = *null_buffer;
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offset = 0;
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size = VK_WHOLE_SIZE;
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}
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// Use BindVertexBuffers2EXT only if EDS1 is supported AND VIDS is not active
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// Use BindVertexBuffers2EXT only if EDS1 is supported AND VIDS is not active
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// When VIDS is active, the pipeline doesn't declare VERTEX_INPUT_BINDING_STRIDE as dynamic
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// When VIDS is active, the pipeline doesn't declare VERTEX_INPUT_BINDING_STRIDE as dynamic
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if (device.IsExtExtendedDynamicStateSupported() && !device.IsExtVertexInputDynamicStateSupported()) {
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if (device.IsExtExtendedDynamicStateSupported() && !device.IsExtVertexInputDynamicStateSupported()) {
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