[TEST] Remove fp16 from qcom drivers

This commit is contained in:
CamilleLaVey
2026-07-06 20:47:56 -04:00
parent 06580cc6f9
commit 0b17ea1804
@@ -513,6 +513,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader float controls.");
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader float16.");
RemoveExtension(extensions.shader_float16, VK_KHR_SHADER_FLOAT16_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader atomic int64.");
RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);