diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp index 7081798d9b..b90629983c 100644 --- a/src/core/loader/nsp.cpp +++ b/src/core/loader/nsp.cpp @@ -57,7 +57,7 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file_, AppLoader_NSP::~AppLoader_NSP() = default; FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& nsp_file) { - + const auto name = Common::ToLower(nsp_file->GetName()); // .nsz is NSP-compatible; return NSZ so the game list shows the right type. if (name.ends_with(".nsz")) { return FileType::NSZ;