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[hle] add: (re)winding application and revert option<Process> back to unique_ptr (#4134)
This add winding application function. Test this by opening qlaunch -> top left Profile -> edit profile picture -> go back (do not save if you are on fw21+, it corrupts the image) And reverts in #3908 added `optional<Process>` to `unique_ptr<Process>` Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4134 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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@@ -350,7 +350,7 @@ struct System::Impl {
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// Register with applet manager
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// All threads are started, begin main process execution, now that we're in the clear
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applet_manager.CreateAndInsertByFrontendAppletParameters(std::make_unique<Service::Process>(*std::move(process)), params);
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applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
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if (Settings::values.gamecard_inserted) {
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if (Settings::values.gamecard_current_game) {
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