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Revert "[spv, vk, qcom] SFC 1 x 2 + SPVE."
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@@ -22,19 +22,8 @@ struct Profile {
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bool support_int64{};
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bool support_vertex_instance_id{};
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bool support_float_controls{};
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bool support_float_controls2{};
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bool support_separate_denorm_behavior{};
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bool support_separate_rounding_mode{};
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/* Shader rounding mode support (SPV_KHR_float_controls floating rounding modes).
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* These are set from VkPhysicalDeviceFloatControlsProperties/KHR/2KHR fields. */
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bool support_shader_rounding_rte_f16{};
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bool support_shader_rounding_rte_f32{};
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bool support_shader_rounding_rte_f64{};
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bool support_shader_rounding_rtz_f16{};
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bool support_shader_rounding_rtz_f32{};
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bool support_shader_rounding_rtz_f64{};
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bool support_fp16_denorm_preserve{};
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bool support_fp32_denorm_preserve{};
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bool support_fp16_denorm_flush{};
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