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[frontend] allow to specify input profile name for first player on command line (#3684)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3684 Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -7,6 +7,7 @@ There are two main applications, an SDL2 based app (`eden-cli`) and a Qt based a
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- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
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- `-f`: Use fullscreen.
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- `-u <number>`: Select the index of the user to load as.
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- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
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- `-qlaunch`: Launch QLaunch.
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- `-setup`: Launch setup applet.
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@@ -20,3 +21,4 @@ There are two main applications, an SDL2 based app (`eden-cli`) and a Qt based a
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- `--program/-p`: Specify the program arguments to pass (optional).
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- `--user/-u`: Specify the user index.
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- `--version/-v`: Display version and quit.
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- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
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