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Re-add unswizzle 3D pass
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@@ -204,15 +204,6 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::ETC2_RGB_PTA_SRGB;
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case Hash(TextureFormat::ETC2_RGBA, UNORM, SRGB):
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return PixelFormat::ETC2_RGBA_SRGB;
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/* EAC */
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case Hash(TextureFormat::EAC, UNORM):
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return PixelFormat::EAC_R11_UNORM;
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case Hash(TextureFormat::EAC, SNORM):
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return PixelFormat::EAC_R11_SNORM;
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case Hash(TextureFormat::EACX2, UNORM):
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return PixelFormat::EAC_R11G11_UNORM;
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case Hash(TextureFormat::EACX2, SNORM):
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return PixelFormat::EAC_R11G11_SNORM;
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/* ASTC */
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case Hash(TextureFormat::ASTC_2D_4X4, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_4X4_UNORM;
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