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revert to master head
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@@ -35,7 +35,7 @@ namespace Control {
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struct ChannelState {
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explicit ChannelState(s32 bind_id);
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void Init(Core::System& system, GPU& gpu, u64 program_id);
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void Init(Core::System& system, u64 program_id);
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void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
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