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[vulkan] Replaced old logic for DescriptorType for a numeric handling per type to avoid mismatches during format binding
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@@ -41,11 +41,15 @@ struct TextureDefinition {
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Id image_type;
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u32 count;
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bool is_multisample;
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NumericType numeric_type;
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};
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struct TextureBufferDefinition {
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Id id;
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Id image_type;
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Id pointer_type;
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u32 count;
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NumericType numeric_type;
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};
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struct ImageBufferDefinition {
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@@ -53,7 +57,7 @@ struct ImageBufferDefinition {
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Id image_type;
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Id pointer_type;
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u32 count;
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bool is_integer;
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NumericType numeric_type;
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};
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struct ImageDefinition {
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@@ -61,7 +65,7 @@ struct ImageDefinition {
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Id image_type;
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Id pointer_type;
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u32 count;
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bool is_integer;
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NumericType numeric_type;
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};
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struct UniformDefinitions {
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