[hle] remove parent object reference data on Request/Response builders, pass by argument (#3774)

anyways this should remove a bunch of redundant code/stack usage for response builders (ahem, msvc)

SHOULD help games that use IPC heavily like PKZA and whatnot

biblical levels of performance greed

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3774
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
This commit is contained in:
lizzie
2026-06-29 08:11:12 +02:00
committed by crueter
parent b6ee847947
commit 1b482fa99b
28 changed files with 175 additions and 228 deletions
+3 -5
View File
@@ -543,8 +543,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(res);
if (res == ResultSuccess) {
rb.PushIpcInterface<ISslConnection>(system, ssl_version, shared_data,
std::move(backend));
rb.PushIpcInterface<ISslConnection>(ctx, system, ssl_version, shared_data, std::move(backend));
}
}
@@ -624,12 +623,11 @@ private:
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service_SSL, "(STUBBED) called, api_version={}, pid_placeholder={}",
parameters.ssl_version.api_version, parameters.pid_placeholder);
LOG_WARNING(Service_SSL, "(STUBBED) called, api_version={}, pid_placeholder={}", parameters.ssl_version.api_version, parameters.pid_placeholder);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISslContext>(system, parameters.ssl_version);
rb.PushIpcInterface<ISslContext>(ctx, system, parameters.ssl_version);
}
void SetInterfaceVersion(HLERequestContext& ctx) {