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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-10-08 06:36:01 +00:00
Quick change to previous GC adjustment
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@@ -62,10 +62,12 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
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}
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const auto thresholds = VideoCommon::MakeReclaimThresholds(
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device_local_memory, static_cast<u64>(TARGET_THRESHOLD),
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static_cast<u64>(DEFAULT_EXPECTED_MEMORY), static_cast<u64>(DEFAULT_CRITICAL_MEMORY));
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static_cast<u64>(DEFAULT_EXPECTED_MEMORY), static_cast<u64>(DEFAULT_CRITICAL_MEMORY),
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HEAP_PRESSURE_HEADROOM);
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minimum_memory = thresholds.minimum;
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expected_memory = thresholds.expected;
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critical_memory = thresholds.critical;
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heap_headroom = thresholds.headroom;
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}
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template <class P>
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@@ -127,8 +129,7 @@ template <class P>
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void TextureCache<P>::TickFrame() {
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heap_pressure = false;
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if (device_local_memory != 0 && runtime.CanReportMemoryUsage()) {
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heap_pressure = runtime.GetDeviceMemoryUsage() + HEAP_PRESSURE_HEADROOM >=
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device_local_memory;
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heap_pressure = runtime.GetDeviceMemoryUsage() + heap_headroom >= device_local_memory;
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}
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if (total_used_memory > minimum_memory || heap_pressure) {
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RunGarbageCollector();
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@@ -1320,8 +1321,6 @@ u64 TextureCache<P>::GetScaledImageSizeBytes(const ImageBase& image) {
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template <class P>
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void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
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UNIMPLEMENTED_IF(False(image.flags & ImageFlagBits::Converted));
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LOG_INFO(HW_GPU, "Queuing async texture decode");
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image.flags |= ImageFlagBits::IsDecoding;
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auto decode = std::make_unique<AsyncDecodeContext>();
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auto* decode_ptr = decode.get();
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@@ -446,6 +446,7 @@ private:
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u64 minimum_memory = 0;
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u64 expected_memory = 0;
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u64 critical_memory = 0;
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u64 heap_headroom = 0;
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bool heap_pressure = false;
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struct BufferDownload {
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@@ -498,8 +499,7 @@ private:
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u64 modification_tick = 0;
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u64 frame_tick = 0;
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Common::ThreadWorker texture_decode_worker{1, "TextureDecoder", {},
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Common::ThreadPlacement::Efficiency};
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Common::ThreadWorker texture_decode_worker{1, "TextureDecoder"};
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std::vector<std::unique_ptr<AsyncDecodeContext>> async_decodes;
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// Join caching
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