mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-31 02:35:39 +00:00
add filter options
This commit is contained in:
@@ -167,69 +167,56 @@ void EmuWindow_SDL3::Fullscreen() {
|
||||
}
|
||||
|
||||
void EmuWindow_SDL3::OnEvent(SDL_Event& event) {
|
||||
// Called on main thread
|
||||
// Notice how we skip the "update title" aspect on most events
|
||||
// this is because some WMs do NOT like changing titles while resizing
|
||||
// so let's just... not do that, thanks :)
|
||||
// Afterall we don't really expect the user to pay attention to the titlebar
|
||||
// while they're moving a lot of shit around...
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_WINDOW_RESIZED:
|
||||
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
||||
case SDL_EVENT_WINDOW_MAXIMIZED:
|
||||
case SDL_EVENT_WINDOW_RESTORED:
|
||||
OnResize();
|
||||
break;
|
||||
return OnResize();
|
||||
case SDL_EVENT_WINDOW_MINIMIZED:
|
||||
is_shown = false;
|
||||
OnResize();
|
||||
break;
|
||||
return OnResize();
|
||||
case SDL_EVENT_WINDOW_EXPOSED:
|
||||
is_shown = true;
|
||||
OnResize();
|
||||
break;
|
||||
return OnResize();
|
||||
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
|
||||
is_open = false;
|
||||
break;
|
||||
return;
|
||||
case SDL_EVENT_KEY_DOWN:
|
||||
case SDL_EVENT_KEY_UP:
|
||||
OnKeyEvent(static_cast<int>(event.key.scancode), event.key.down ? 1 : 0);
|
||||
break;
|
||||
return OnKeyEvent(int(event.key.scancode), event.key.down ? 1 : 0);
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
// ignore if it came from touch
|
||||
if (event.button.which != SDL_TOUCH_MOUSEID)
|
||||
OnMouseMotion(event.motion.x, event.motion.y);
|
||||
break;
|
||||
return;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
// ignore if it came from touch
|
||||
if (event.button.which != SDL_TOUCH_MOUSEID) {
|
||||
OnMouseButton(event.button.button, event.button.down ? 1 : 0,
|
||||
static_cast<s32>(event.button.x), static_cast<s32>(event.button.y));
|
||||
OnMouseButton(event.button.button, event.button.down ? 1 : 0, s32(event.button.x), s3>(event.button.y));
|
||||
}
|
||||
break;
|
||||
return;
|
||||
case SDL_EVENT_FINGER_DOWN:
|
||||
OnFingerDown(event.tfinger.x, event.tfinger.y,
|
||||
static_cast<std::size_t>(event.tfinger.touchID));
|
||||
break;
|
||||
return OnFingerDown(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
|
||||
case SDL_EVENT_FINGER_MOTION:
|
||||
OnFingerMotion(event.tfinger.x, event.tfinger.y,
|
||||
static_cast<std::size_t>(event.tfinger.touchID));
|
||||
break;
|
||||
return OnFingerMotion(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
|
||||
case SDL_EVENT_FINGER_UP:
|
||||
OnFingerUp();
|
||||
break;
|
||||
return OnFingerUp();
|
||||
case SDL_EVENT_QUIT:
|
||||
is_open = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
const u32 current_time = SDL_GetTicks();
|
||||
if (current_time > last_time + 2000) {
|
||||
const auto results = system.GetAndResetPerfStats();
|
||||
const auto title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)",
|
||||
Common::g_build_fullname,
|
||||
Common::g_scm_branch,
|
||||
Common::g_scm_desc,
|
||||
results.average_game_fps,
|
||||
results.emulation_speed * 100.0);
|
||||
if (auto const current_time = SDL_GetTicks(); current_time > last_time + 2000) {
|
||||
auto const results = system.GetAndResetPerfStats();
|
||||
auto const title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps, results.emulation_speed * 100.0);
|
||||
SDL_SetWindowTitle(render_window, title.c_str());
|
||||
last_time = current_time;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user