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[memory, vulkan] Initial implementation for Unified Memory
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@@ -587,6 +587,9 @@ struct Values {
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SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
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Category::RendererHacks};
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SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
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Category::RendererHacks};
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SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
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GpuUnswizzleSize::Large,
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"gpu_unswizzle_texture_size",
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