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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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@@ -166,6 +166,16 @@ Result Container::GetLayerZIndex(u64 layer_id, s32* out_z_index) {
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R_RETURN(VI::ResultNotFound);
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}
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Result Container::SetLayerStackMask(u64 layer_id, u32 layer_stack_mask) {
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std::scoped_lock lk{m_lock};
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auto* const layer = m_layers.GetLayerById(layer_id);
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R_UNLESS(layer != nullptr, VI::ResultNotFound);
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m_surface_flinger->SetLayerStackMask(layer->GetConsumerBinderId(), layer_stack_mask);
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R_SUCCEED();
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}
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Result Container::SetLayerIsOverlay(u64 layer_id, bool is_overlay) {
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std::scoped_lock lk{m_lock};
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