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renderer_opengl: refactor context acquire
This commit is contained in:
committed by
Alexander Orzechowski
parent
b50948dd06
commit
2c6460d168
@@ -223,8 +223,6 @@ struct GPU::Impl {
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/// core timing events.
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void Start() {
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gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
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cpu_context = renderer->GetRenderWindow().CreateSharedContext();
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cpu_context->MakeCurrent();
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}
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void NotifyShutdown() {
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@@ -235,6 +233,9 @@ struct GPU::Impl {
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/// Obtain the CPU Context
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void ObtainContext() {
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if (!cpu_context) {
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cpu_context = renderer->GetRenderWindow().CreateSharedContext();
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}
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cpu_context->MakeCurrent();
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}
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