From 30be8a5e18c15e33c5b9bca60e890219e8c526fd Mon Sep 17 00:00:00 2001 From: CamilleLaVey Date: Wed, 12 Aug 2026 23:57:36 -0400 Subject: [PATCH] Correct the frame generation setting description --- src/android/app/src/main/res/values/strings.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 4153d77250..99252cedb7 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -299,9 +299,9 @@ GPU driver manager Install alternative drivers for potentially better performance or accuracy Frame generation - Insert an interpolated frame between every pair of real frames using Lossless Scaling. Adds about one frame of input latency. - Dump flow pyramid - Write the optical flow mip levels to the lossless/debug folder once, for troubleshooting + Run the Lossless Scaling interpolation shaders on every frame. Incomplete: the interpolated frame is computed but not yet displayed, so this only costs performance for now. + Dump generated frame + Write the optical flow mip levels and the interpolated frame to the lossless/debug folder once, for troubleshooting Frame generation unavailable This GPU driver does not support the Vulkan memory model, which the Lossless Scaling shaders require. Optional. Provide your own Lossless.dll to enable frame generation later