[vk] Added support for Stencil component type in texture handling

This commit is contained in:
CamilleLaVey
2025-11-27 20:34:14 -04:00
committed by Caio Oliveira
parent 459b26465e
commit 3117521da9
3 changed files with 21 additions and 4 deletions
@@ -34,8 +34,9 @@ Id ComponentScalarType(EmitContext& ctx, SamplerComponentType component_type) {
case SamplerComponentType::Depth:
return ctx.F32[1];
case SamplerComponentType::Sint:
case SamplerComponentType::Stencil:
return ctx.S32[1];
case SamplerComponentType::Stencil:
return ctx.U32[1];
case SamplerComponentType::Uint:
return ctx.U32[1];
}