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native ps4 audio sink
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@@ -92,7 +92,7 @@ struct EnumMetadata {
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// AudioEngine must be specified discretely due to having existing but slightly different
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// canonicalizations
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// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
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enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, };
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enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, Ps4, };
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template<>
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inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
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return {
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@@ -100,6 +100,7 @@ inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioE
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{"cubeb", AudioEngine::Cubeb},
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{"sdl3", AudioEngine::Sdl3},
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{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
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{"ps4", AudioEngine::Ps4},
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};
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}
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/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
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