mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-30 10:26:14 +00:00
[vulkan, android] Mediacodec implementation + Vulkan fixes (#4191)
This is the first step into the conversion on full GPU video decoding for Android; currently due to the VIC structure, I couldn't set it on surface mode to prevent the latency when sending video decoded (which is processed by GPU now), because currently we convert YUV420 into the Nvidia's format each frame constantly on CPU, aside the requirements from other extensions to work + VIC rewrite, which is a work currently not planned to happen on this PR; the actual configuration for video decoding is ByteBuffer, using GPU to decode NVDEC data (all codecs supported, h264, vp8 and vp9) and send it to CPU for display purposes, which is more faster than relying purely on CPU for any drawing task, saving devices resources/ heating, the downside on this will be the slight latency when a new frame is displayed, which is gonna be a black frame for less than a second, nothing major to harm the experience rather than actually trying our best to take advantage on hardware accelerated. Aside this, I also added a bunch of minor Vulkan fixes to grant drivers less thinkering when receiving spir-v instructions, meaning this has new bans for extensions on QCOM (following reported issues on other projects working around Adreno driver behavior), this more than providing performance aims to enhance the stability on the driver, performance it's gonna likely to be hit based on the UBO's (StorageBufferAccess) operations and SSBO (uniformStorageBufferAccess), there was an already existing path for the emulation which forces to wide them into 32bit packed operations. I also included some smaller changes/ bugs + VUID's fixes from earlier changes on my work. Special Thanks: -> Mr. Smoly Gidolard (@gidoly) Sources: 1.- https://github.com/microsoft/DirectXShaderCompiler/issues/2842 2.- https://github.com/mlc-ai/web-llm/issues/836 3.- https://github.com/ggml-org/llama.cpp/issues/5186 4.- https://github.com/encounter/aurora/pull/202 Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4191
This commit is contained in:
@@ -20,58 +20,54 @@ Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, const Host1x::NvdecCommon::Nv
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Decoder::~Decoder() = default;
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void Decoder::SetFrameDimensions(s32 width, s32 height) {
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if (width <= 0 || height <= 0) {
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frame_dimensions.reset();
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return;
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}
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frame_dimensions = FFmpeg::FrameDimensions{width, height};
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}
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void Decoder::Decode() {
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if (!initialized) {
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return;
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}
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const auto packet_data = ComposeFrame();
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// Send assembled bitstream to decoder.
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if (!decode_api.SendPacket(packet_data)) {
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return;
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}
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// Only receive/store visible frames.
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if (vp9_hidden_frame) {
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return;
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}
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// Receive output frames from decoder.
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auto frame = decode_api.ReceiveFrame();
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if (!frame) {
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return;
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}
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if (IsInterlaced()) {
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auto [luma_top, luma_bottom, chroma_top, chroma_bottom] = GetInterlacedOffsets();
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auto frame_copy = frame;
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if (!frame.get()) {
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LOG_ERROR(HW_GPU,
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"Nvdec {} failed to decode interlaced frame for top {:#X} bottom 0x{:X}", id,
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luma_top, luma_bottom);
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}
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if (UsingDecodeOrder()) {
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host1x.frame_queue.PushDecodeOrder(id, luma_top, std::move(frame));
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host1x.frame_queue.PushDecodeOrder(id, luma_bottom, std::move(frame_copy));
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} else {
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host1x.frame_queue.PushPresentOrder(id, luma_top, std::move(frame));
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host1x.frame_queue.PushPresentOrder(id, luma_bottom, std::move(frame_copy));
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}
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FFmpeg::FrameOffsets offsets{};
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offsets.hidden = vp9_hidden_frame;
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offsets.interlaced = IsInterlaced();
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if (offsets.interlaced) {
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std::tie(offsets.luma, offsets.luma_bottom, std::ignore, std::ignore) =
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GetInterlacedOffsets();
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} else {
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auto [luma_offset, chroma_offset] = GetProgressiveOffsets();
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std::tie(offsets.luma, std::ignore) = GetProgressiveOffsets();
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}
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if (!frame.get()) {
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LOG_ERROR(HW_GPU, "Nvdec {} failed to decode progressive frame for luma {:#X}", id,
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luma_offset);
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}
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// Send assembled bitstream to decoder.
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if (!decode_api.SendPacket(packet_data, offsets, GetFrameDimensions())) {
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return;
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}
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auto push = [&](u64 luma, std::shared_ptr<FFmpeg::Frame> frame) {
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if (UsingDecodeOrder()) {
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host1x.frame_queue.PushDecodeOrder(id, luma_offset, std::move(frame));
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host1x.frame_queue.PushDecodeOrder(id, luma, std::move(frame));
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} else {
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host1x.frame_queue.PushPresentOrder(id, luma_offset, std::move(frame));
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host1x.frame_queue.PushPresentOrder(id, luma, std::move(frame));
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}
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};
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while (auto result = decode_api.ReceiveFrame()) {
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auto& [frame, frame_offsets] = *result;
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if (!frame) {
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continue;
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}
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if (frame_offsets.interlaced) {
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auto frame_copy = frame;
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push(frame_offsets.luma, std::move(frame));
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push(frame_offsets.luma_bottom, std::move(frame_copy));
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} else {
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push(frame_offsets.luma, std::move(frame));
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}
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}
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}
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@@ -10,6 +10,7 @@
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#include <mutex>
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#include <optional>
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#include <string_view>
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#include <tuple>
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#include <ankerl/unordered_dense.h>
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#include <queue>
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@@ -46,12 +47,19 @@ protected:
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virtual std::tuple<u64, u64, u64, u64> GetInterlacedOffsets() = 0;
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virtual bool IsInterlaced() = 0;
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void SetFrameDimensions(s32 width, s32 height);
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std::optional<FFmpeg::FrameDimensions> GetFrameDimensions() const {
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return frame_dimensions;
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}
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FFmpeg::DecodeApi decode_api;
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Host1x::Host1x& host1x;
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const Host1x::NvdecCommon::NvdecRegisters& regs;
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s32 id;
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bool initialized : 1 = false;
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bool vp9_hidden_frame : 1 = false;
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std::optional<FFmpeg::FrameDimensions> frame_dimensions;
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};
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} // namespace Tegra
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@@ -52,6 +52,10 @@ bool H264::IsInterlaced() {
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std::span<const u8> H264::ComposeFrame() {
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host1x.gmmu_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_context, sizeof(H264DecoderContext));
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const auto& params = current_context.h264_parameter_set;
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SetFrameDimensions(static_cast<s32>(params.pic_width_in_mbs) * 16,
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static_cast<s32>(params.frame_height_in_mbs) * 16);
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const s64 frame_number = current_context.h264_parameter_set.frame_number.Value();
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if (!is_first_frame && frame_number != 0) {
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frame_scratch.resize_destructive(current_context.stream_len);
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@@ -35,6 +35,7 @@ std::tuple<u64, u64, u64, u64> VP8::GetInterlacedOffsets() {
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std::span<const u8> VP8::ComposeFrame() {
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host1x.gmmu_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_context, sizeof(VP8PictureInfo));
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SetFrameDimensions(current_context.frame_width, current_context.frame_height);
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const bool is_key_frame = current_context.key_frame == 1u;
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const auto bitstream_size = size_t(current_context.vld_buffer_size);
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@@ -841,6 +841,7 @@ std::span<const u8> VP9::ComposeFrame() {
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{
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Vp9FrameContainer curr_frame = GetCurrentFrame();
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current_frame_info = curr_frame.info;
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SetFrameDimensions(current_frame_info.frame_size.width, current_frame_info.frame_size.height);
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bitstream = std::move(curr_frame.bit_stream);
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}
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// The uncompressed header routine sets PrevProb parameters needed for the compressed header
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@@ -4,6 +4,10 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstring>
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#include <string_view>
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#include <vector>
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#include "common/assert.h"
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#include "common/logging.h"
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#include "common/scope_exit.h"
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@@ -84,6 +88,52 @@ std::string AVError(int errnum) {
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return errbuf;
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}
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#if defined(__ANDROID__)
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size_t FindNalStartCode(std::span<const u8> data, size_t i) {
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const size_t n = data.size();
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if (i + 3 < n && data[i] == 0 && data[i + 1] == 0 && data[i + 2] == 0 && data[i + 3] == 1) {
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return 4;
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}
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if (i + 2 < n && data[i] == 0 && data[i + 1] == 0 && data[i + 2] == 1) {
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return 3;
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}
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return 0;
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}
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std::vector<u8> ExtractH264ParameterSetExtradata(std::span<const u8> packet) {
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std::vector<u8> extradata;
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const size_t size = packet.size();
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size_t i = 0;
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while (i < size) {
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const size_t sc = FindNalStartCode(packet, i);
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if (sc == 0) {
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++i;
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continue;
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}
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const size_t nal_start = i + sc;
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if (nal_start >= size) {
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break;
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}
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const u8 nal_type = packet[nal_start] & 0x1F;
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size_t j = nal_start + 1;
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while (j < size && FindNalStartCode(packet, j) == 0) {
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++j;
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}
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if (nal_type == 7 || nal_type == 8) {
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constexpr u8 start[4] = {0, 0, 0, 1};
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extradata.insert(extradata.end(), start, start + sizeof(start));
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extradata.insert(extradata.end(), packet.begin() + nal_start, packet.begin() + j);
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} else if (nal_type == 1 || nal_type == 5) {
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break;
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}
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i = j;
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}
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return extradata;
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}
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#endif
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}
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Packet::Packet(std::span<const u8> data) {
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@@ -118,7 +168,24 @@ Decoder::Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
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return AV_CODEC_ID_NONE;
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}
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}();
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m_codec = avcodec_find_decoder(av_codec);
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#if defined(__ANDROID__)
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if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
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const char* mc_name = nullptr;
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switch (av_codec) {
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case AV_CODEC_ID_H264: mc_name = "h264_mediacodec"; break;
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case AV_CODEC_ID_VP8: mc_name = "vp8_mediacodec"; break;
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case AV_CODEC_ID_VP9: mc_name = "vp9_mediacodec"; break;
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default: break;
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}
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if (mc_name) {
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m_codec = avcodec_find_decoder_by_name(mc_name);
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}
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}
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#endif
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if (!m_codec) {
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m_codec = avcodec_find_decoder(av_codec);
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}
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}
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bool Decoder::SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const {
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@@ -214,6 +281,10 @@ DecoderContext::DecoderContext(const Decoder& decoder) : m_decoder{decoder} {
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av_opt_set(m_codec_context->priv_data, "tune", "zerolatency", 0);
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m_codec_context->thread_count = 0;
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m_codec_context->thread_type &= ~FF_THREAD_FRAME;
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#if defined(__ANDROID__)
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m_codec_context->flags |= AV_CODEC_FLAG_LOW_DELAY;
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m_codec_context->flags2 |= AV_CODEC_FLAG2_FAST;
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#endif
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}
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DecoderContext::~DecoderContext() {
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@@ -227,15 +298,25 @@ void DecoderContext::InitializeHardwareDecoder(const HardwareContext& context, A
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m_codec_context->pix_fmt = hw_pix_fmt;
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}
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bool DecoderContext::OpenContext(const Decoder& decoder) {
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bool DecoderContext::OpenContext(const Decoder& decoder, std::span<const u8> extradata) {
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if (!extradata.empty()) {
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av_freep(&m_codec_context->extradata);
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m_codec_context->extradata = static_cast<u8*>(
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av_mallocz(extradata.size() + AV_INPUT_BUFFER_PADDING_SIZE));
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if (!m_codec_context->extradata) {
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LOG_ERROR(HW_GPU, "Failed to allocate extradata");
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return false;
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}
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std::memcpy(m_codec_context->extradata, extradata.data(), extradata.size());
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m_codec_context->extradata_size = static_cast<int>(extradata.size());
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}
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if (const int ret = avcodec_open2(m_codec_context, decoder.GetCodec(), nullptr); ret < 0) {
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LOG_ERROR(HW_GPU, "avcodec_open2 error: {}", AVError(ret));
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return false;
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}
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if (!m_codec_context->hw_device_ctx) {
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LOG_INFO(HW_GPU, "Using FFmpeg CPU decoder");
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}
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LOG_INFO(HW_GPU, "Using decoder {}", decoder.GetCodec()->name);
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return true;
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}
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@@ -281,6 +362,13 @@ void DecodeApi::Reset() {
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m_hardware_context.reset();
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m_decoder_context.reset();
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m_decoder.reset();
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m_opened = false;
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m_defer_android_mediacodec_open = false;
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m_needs_h264_extradata = false;
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m_next_pts = 0;
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while (!m_pending_offsets.empty()) {
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m_pending_offsets.pop();
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}
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}
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bool DecodeApi::Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
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@@ -288,29 +376,90 @@ bool DecodeApi::Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
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m_decoder.emplace(codec);
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m_decoder_context.emplace(*m_decoder);
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bool is_mediacodec = false;
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#if defined(__ANDROID__)
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const std::string_view decoder_name = m_decoder->GetCodec() ? m_decoder->GetCodec()->name : "";
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is_mediacodec = decoder_name == "h264_mediacodec" ||
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decoder_name == "vp8_mediacodec" ||
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decoder_name == "vp9_mediacodec";
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#endif
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// Enable GPU decoding if requested.
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if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
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if (!is_mediacodec &&
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Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
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m_hardware_context.emplace();
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m_hardware_context->InitializeForDecoder(*m_decoder_context, *m_decoder);
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}
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#if defined(__ANDROID__)
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m_defer_android_mediacodec_open = is_mediacodec;
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m_needs_h264_extradata = decoder_name == "h264_mediacodec";
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if (m_defer_android_mediacodec_open) {
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return true;
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}
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#endif
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// Open the decoder context.
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if (!m_decoder_context->OpenContext(*m_decoder)) {
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this->Reset();
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return false;
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}
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m_opened = true;
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return true;
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}
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bool DecodeApi::SendPacket(std::span<const u8> packet_data) {
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bool DecodeApi::SendPacket(std::span<const u8> packet_data, const FrameOffsets& offsets,
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std::optional<FrameDimensions> dimensions) {
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if (!m_opened) {
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std::vector<u8> extradata;
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#if defined(__ANDROID__)
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if (m_defer_android_mediacodec_open) {
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if (!dimensions) {
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return true;
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}
|
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auto* ctx = m_decoder_context->GetCodecContext();
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ctx->width = dimensions->width;
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ctx->height = dimensions->height;
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ctx->coded_width = dimensions->width;
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ctx->coded_height = dimensions->height;
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}
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if (m_needs_h264_extradata) {
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extradata = ExtractH264ParameterSetExtradata(packet_data);
|
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if (extradata.empty()) {
|
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return true;
|
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}
|
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}
|
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#endif
|
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if (!m_decoder_context->OpenContext(*m_decoder, extradata)) {
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this->Reset();
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return false;
|
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}
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m_opened = true;
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}
|
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if (!offsets.hidden) {
|
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m_pending_offsets.push(offsets);
|
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}
|
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FFmpeg::Packet packet(packet_data);
|
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packet.GetPacket()->pts = m_next_pts;
|
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packet.GetPacket()->dts = m_next_pts;
|
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++m_next_pts;
|
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return m_decoder_context->SendPacket(packet);
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}
|
||||
|
||||
std::shared_ptr<Frame> DecodeApi::ReceiveFrame() {
|
||||
// Receive raw frame from decoder.
|
||||
return m_decoder_context->ReceiveFrame();
|
||||
std::optional<DecodeApi::DecodedFrame> DecodeApi::ReceiveFrame() {
|
||||
auto frame = m_decoder_context->ReceiveFrame();
|
||||
if (!frame) {
|
||||
return std::nullopt;
|
||||
}
|
||||
FrameOffsets offsets{};
|
||||
if (!m_pending_offsets.empty()) {
|
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offsets = m_pending_offsets.front();
|
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m_pending_offsets.pop();
|
||||
}
|
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return DecodedFrame{std::move(frame), offsets};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -179,7 +179,7 @@ public:
|
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~DecoderContext();
|
||||
|
||||
void InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt);
|
||||
bool OpenContext(const Decoder& decoder);
|
||||
bool OpenContext(const Decoder& decoder, std::span<const u8> extradata = {});
|
||||
bool SendPacket(const Packet& packet);
|
||||
std::shared_ptr<Frame> ReceiveFrame();
|
||||
|
||||
@@ -198,6 +198,18 @@ private:
|
||||
bool m_decode_order{};
|
||||
};
|
||||
|
||||
struct FrameOffsets {
|
||||
bool interlaced{};
|
||||
bool hidden{};
|
||||
u64 luma{};
|
||||
u64 luma_bottom{};
|
||||
};
|
||||
|
||||
struct FrameDimensions {
|
||||
s32 width{};
|
||||
s32 height{};
|
||||
};
|
||||
|
||||
class DecodeApi {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(DecodeApi);
|
||||
@@ -213,13 +225,24 @@ public:
|
||||
return m_decoder_context->UsingDecodeOrder();
|
||||
}
|
||||
|
||||
bool SendPacket(std::span<const u8> packet_data);
|
||||
std::shared_ptr<Frame> ReceiveFrame();
|
||||
bool SendPacket(std::span<const u8> packet_data, const FrameOffsets& offsets,
|
||||
std::optional<FrameDimensions> dimensions = std::nullopt);
|
||||
|
||||
struct DecodedFrame {
|
||||
std::shared_ptr<Frame> frame;
|
||||
FrameOffsets offsets;
|
||||
};
|
||||
std::optional<DecodedFrame> ReceiveFrame();
|
||||
|
||||
private:
|
||||
std::optional<FFmpeg::Decoder> m_decoder;
|
||||
std::optional<FFmpeg::DecoderContext> m_decoder_context;
|
||||
std::optional<FFmpeg::HardwareContext> m_hardware_context;
|
||||
bool m_opened{};
|
||||
bool m_defer_android_mediacodec_open{};
|
||||
bool m_needs_h264_extradata{};
|
||||
s64 m_next_pts{};
|
||||
std::queue<FrameOffsets> m_pending_offsets;
|
||||
};
|
||||
|
||||
} // namespace FFmpeg
|
||||
|
||||
@@ -31,6 +31,7 @@ Nvdec::Nvdec(Host1x& host1x_, s32 id_, u32 syncpt)
|
||||
|
||||
Nvdec::~Nvdec() {
|
||||
LOG_INFO(HW_GPU, "Destroying nvdec {}", id);
|
||||
host1x.frame_queue.Close(id);
|
||||
}
|
||||
|
||||
void Nvdec::ProcessMethod(u32 method, u32 argument) {
|
||||
|
||||
@@ -118,6 +118,7 @@ void Vic::Execute() noexcept {
|
||||
output_surface.resize(output_width * output_height);
|
||||
|
||||
if (Settings::values.nvdec_emulation.GetValue() != Settings::NvdecEmulation::Off) {
|
||||
bool decoded_frame = false;
|
||||
for (size_t i = 0; i < config.slot_structs.size(); i++) {
|
||||
if (auto& slot_config = config.slot_structs[i]; slot_config.config.slot_enable) {
|
||||
auto const luma_offset = regs.surfaces[i][SurfaceIndex::Current].luma.Address();
|
||||
@@ -136,11 +137,17 @@ void Vic::Execute() noexcept {
|
||||
break;
|
||||
}
|
||||
Blend(config, slot_config, config.output_surface_config.out_pixel_format);
|
||||
decoded_frame = true;
|
||||
} else {
|
||||
LOG_ERROR(HW_GPU, "Vic {} failed to get frame with offset {:#X}", id, luma_offset);
|
||||
LOG_TRACE(HW_GPU, "Vic {} failed to get frame with offset {:#X}", id, luma_offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (decoded_frame) {
|
||||
has_decoded_frame = true;
|
||||
} else if (!has_decoded_frame) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// Fill the frame with black, as otherwise they can have random data and be very glitchy.
|
||||
std::fill(output_surface.begin(), output_surface.end(), Pixel{});
|
||||
|
||||
@@ -628,6 +628,7 @@ private:
|
||||
|
||||
s32 id;
|
||||
s32 nvdec_id{-1};
|
||||
bool has_decoded_frame{};
|
||||
u32 syncpoint;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user