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Optimize SpiriV output
This commit is contained in:
committed by
MrPurple666
parent
bd2f935c4d
commit
38737f26e5
@@ -73,6 +73,7 @@ private:
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VideoCore::ShaderNotify& shader_notify;
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const bool use_asynchronous_shaders;
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const bool strict_context_required;
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bool optimize_spirv_output{};
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GraphicsPipelineKey graphics_key{};
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GraphicsPipeline* current_pipeline{};
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@@ -150,6 +150,7 @@ private:
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VideoCore::ShaderNotify& shader_notify;
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bool use_asynchronous_shaders{};
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bool use_vulkan_pipeline_cache{};
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bool optimize_spirv_output{};
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GraphicsPipelineCacheKey graphics_key{};
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GraphicsPipeline* current_pipeline{};
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