Re-add pitch 2D pass

This commit is contained in:
CamilleLaVey
2026-09-19 06:44:30 -04:00
parent 0dd78bbd07
commit 3a22f908a3
4 changed files with 88 additions and 2 deletions
@@ -12,6 +12,8 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include <bit>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
@@ -19,6 +21,7 @@
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp_spv.h"
#include "video_core/host_shaders/pitch_unswizzle_comp_spv.h"
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
@@ -200,6 +203,13 @@ struct BlockLinear3DImagePushConstants {
u32 block_depth_mask;
};
struct PitchUnswizzlePushConstants {
std::array<u32, 2> origin;
std::array<s32, 2> destination;
u32 bytes_per_block_log2;
u32 pitch;
};
struct QueriesPrefixScanPushConstants {
u32 min_accumulation_base;
u32 max_accumulation_base;
@@ -816,4 +826,55 @@ void BlockLinearUnswizzleImage3DPass::Unswizzle(
RecordUnswizzleEndBarrier(scheduler, vk_image, aspect_mask);
}
PitchUnswizzlePass::PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
DescriptorPool& descriptor_pool_,
StagingBufferPool& staging_buffer_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(PitchUnswizzlePushConstants)>,
PITCH_UNSWIZZLE_COMP_SPV),
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
PitchUnswizzlePass::~PitchUnswizzlePass() = default;
void PitchUnswizzlePass::Unswizzle(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(image.info.format);
ASSERT(std::has_single_bit(bytes_per_block));
scheduler.RequestOutsideRenderPassOperationContext();
const VkImageAspectFlags aspect_mask = image.AspectMask();
const VkImage vk_image = image.Handle();
RecordUnswizzleBeginBarrier(scheduler, *pipeline, vk_image, aspect_mask,
image.ExchangeInitialization());
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
const PitchUnswizzlePushConstants params{
.origin = {0, 0},
.destination = {0, 0},
.bytes_per_block_log2 = static_cast<u32>(std::countr_zero(bytes_per_block)),
.pitch = image.info.pitch,
};
scheduler.Record([this, num_dispatches_x, num_dispatches_y, params,
descriptor_data](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet set = descriptor_allocator.Commit();
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
});
}
RecordUnswizzleEndBarrier(scheduler, vk_image, aspect_mask);
}
} // namespace Vulkan
@@ -153,6 +153,23 @@ private:
MemoryAllocator& memory_allocator;
};
class PitchUnswizzlePass final : public ComputePass {
public:
explicit PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
DescriptorPool& descriptor_pool_,
StagingBufferPool& staging_buffer_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
~PitchUnswizzlePass();
void Unswizzle(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
Scheduler& scheduler;
StagingBufferPool& staging_buffer_pool;
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class BlockLinearUnswizzleImage3DPass final : public ComputePass {
public:
explicit BlockLinearUnswizzleImage3DPass(
@@ -195,7 +195,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
}
[[nodiscard]] bool WillUseAcceleratedUnswizzle(const Device& device, const ImageInfo& info) {
const bool supported_type = info.type == ImageType::e2D || info.type == ImageType::e3D;
const bool supported_type = info.type == ImageType::e2D || info.type == ImageType::e3D ||
info.type == ImageType::Linear;
if (!supported_type || info.num_samples > 1) {
return false;
}
@@ -317,7 +318,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
VkFormat format,
VkImageViewType view_type) {
u32 layer_count = VK_REMAINING_ARRAY_LAYERS;
if (view_type == VK_IMAGE_VIEW_TYPE_3D) {
if (view_type != VK_IMAGE_VIEW_TYPE_2D_ARRAY) {
layer_count = 1;
}
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
@@ -1022,6 +1023,8 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
compute_pass_descriptor_queue);
bl_unswizzle_3d_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
compute_pass_descriptor_queue);
pitch_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
compute_pass_descriptor_queue);
}
if (!device.IsKhrImageFormatListSupported()) {
return;
@@ -2369,6 +2372,8 @@ VkImageView Image::StorageImageView(s32 level) noexcept {
format_info.format = UnswizzleStorageFormat(BytesPerBlock(info.format));
if (info.type == ImageType::e3D) {
view_type = VK_IMAGE_VIEW_TYPE_3D;
} else if (info.type == ImageType::Linear) {
view_type = VK_IMAGE_VIEW_TYPE_2D;
}
}
view = MakeStorageView(runtime->device.GetLogical(), level, *original_image,
@@ -3180,6 +3185,8 @@ void TextureCacheRuntime::AccelerateImageUpload(
astc_decoder_pass->Assemble(image, map, swizzles);
} else if (image.info.type == ImageType::e3D) {
bl_unswizzle_3d_pass->Unswizzle(image, map, swizzles);
} else if (image.info.type == ImageType::Linear) {
pitch_unswizzle_pass->Unswizzle(image, map, swizzles);
} else {
bl_unswizzle_2d_pass->Unswizzle(image, map, swizzles);
}
@@ -158,6 +158,7 @@ public:
std::optional<ASTCDecoderPass> astc_decoder_pass;
std::optional<BlockLinearUnswizzleImage2DPass> bl_unswizzle_2d_pass;
std::optional<BlockLinearUnswizzleImage3DPass> bl_unswizzle_3d_pass;
std::optional<PitchUnswizzlePass> pitch_unswizzle_pass;
const Settings::ResolutionScalingInfo& resolution;
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;