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[video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: maufeat <sahyno1996@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev>
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -39,7 +42,7 @@ Result DeviceSession::Initialize(std::string_view name_, SampleFormat sample_for
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channel_count = channel_count_;
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session_id = session_id_;
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handle = handle_;
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handle->Open();
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handle->Open(system.Kernel());
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applet_resource_user_id = applet_resource_user_id_;
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if (type == Sink::StreamType::In) {
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@@ -60,7 +63,7 @@ void DeviceSession::Finalize() {
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}
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if (handle) {
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handle->Close();
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handle->Close(system.Kernel());
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handle = nullptr;
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}
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}
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