[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -39,7 +42,7 @@ Result DeviceSession::Initialize(std::string_view name_, SampleFormat sample_for
channel_count = channel_count_;
session_id = session_id_;
handle = handle_;
handle->Open();
handle->Open(system.Kernel());
applet_resource_user_id = applet_resource_user_id_;
if (type == Sink::StreamType::In) {
@@ -60,7 +63,7 @@ void DeviceSession::Finalize() {
}
if (handle) {
handle->Close();
handle->Close(system.Kernel());
handle = nullptr;
}
}