[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+18 -15
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,12 +16,12 @@ KSession::KSession(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer{kernel}, m_server{kernel}, m_client{kernel} {}
KSession::~KSession() = default;
void KSession::Initialize(KClientPort* client_port, uintptr_t name) {
void KSession::Initialize(KernelCore& kernel, KClientPort* client_port, uintptr_t name) {
// Increment reference count.
// Because reference count is one on creation, this will result
// in a reference count of two. Thus, when both server and client are closed
// this object will be destroyed.
this->Open();
this->Open(kernel);
// Create our sub sessions.
KAutoObject::Create(std::addressof(m_server));
@@ -33,45 +36,45 @@ void KSession::Initialize(KClientPort* client_port, uintptr_t name) {
m_name = name;
// Set our owner process.
m_process = GetCurrentProcessPointer(m_kernel);
m_process->Open();
m_process = GetCurrentProcessPointer(kernel);
m_process->Open(kernel);
// Set our port.
m_port = client_port;
if (m_port != nullptr) {
m_port->Open();
m_port->Open(kernel);
}
// Mark initialized.
m_initialized = true;
}
void KSession::Finalize() {
void KSession::Finalize(KernelCore& kernel) {
if (m_port != nullptr) {
m_port->OnSessionFinalized();
m_port->Close();
m_port->OnSessionFinalized(kernel);
m_port->Close(kernel);
}
}
void KSession::OnServerClosed() {
void KSession::OnServerClosed(KernelCore& kernel) {
if (this->GetState() == State::Normal) {
this->SetState(State::ServerClosed);
m_client.OnServerClosed();
}
}
void KSession::OnClientClosed() {
void KSession::OnClientClosed(KernelCore& kernel) {
if (this->GetState() == State::Normal) {
SetState(State::ClientClosed);
m_server.OnClientClosed();
this->SetState(State::ClientClosed);
m_server.OnClientClosed(kernel);
}
}
void KSession::PostDestroy(uintptr_t arg) {
void KSession::PostDestroy(KernelCore& kernel, uintptr_t arg) {
// Release the session count resource the owner process holds.
KProcess* owner = reinterpret_cast<KProcess*>(arg);
owner->GetResourceLimit()->Release(LimitableResource::SessionCountMax, 1);
owner->Close();
owner->GetResourceLimit()->Release(kernel, LimitableResource::SessionCountMax, 1);
owner->Close(kernel);
}
} // namespace Kernel