[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+3 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator
@@ -52,7 +52,7 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
// Signal if the focus state was changed or the process state was changed.
if (update_requested_focus_state || was_changed || force_message) {
lifecycle_manager.SignalSystemEventIfNeeded();
lifecycle_manager.SignalSystemEventIfNeeded(context.kernel);
}
}
@@ -76,7 +76,7 @@ void Applet::SetInteractibleLocked(bool interactible) {
void Applet::OnProcessTerminatedLocked() {
is_completed = true;
state_changed_event.Signal();
state_changed_event.Signal(context.kernel);
}
} // namespace Service::AM