[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+3 -3
View File
@@ -275,7 +275,7 @@ private:
}
state.store(State::Processing);
evt_processing->Signal();
evt_processing->Signal(system.Kernel());
worker = std::thread([this]() {
using namespace std::chrono_literals;
@@ -321,7 +321,7 @@ private:
void Finish(Result rc) {
worker_result.store(rc);
state.store(State::Finished);
evt_scan_complete->Signal();
evt_scan_complete->Signal(system.Kernel());
}
KernelHelpers::ServiceContext svc_ctx;
@@ -486,7 +486,7 @@ private:
void UpdateState(RequestState new_state) {
LOG_DEBUG(Service_NIFM, "(STUBBED) called");
state = new_state;
event1->Signal();
event1->Signal(system.Kernel());
}
KernelHelpers::ServiceContext service_context;