[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+1 -1
View File
@@ -217,7 +217,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
}
// Load codeset for current process
process.LoadModule(std::move(codeset), load_base);
process.LoadModule(system.Kernel(), std::move(codeset), load_base);
return load_base + image_size;
}