[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+5 -5
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -141,12 +141,12 @@ bool RingController::SetCommand(std::span<const u8> data) {
case RingConCommands::ReadRepCount:
case RingConCommands::ReadTotalPushCount:
ASSERT_MSG(data.size() == 0x4, "data.size is not 0x4 bytes");
send_command_async_event->Signal();
send_command_async_event->Signal(system.Kernel());
return true;
case RingConCommands::ResetRepCount:
ASSERT_MSG(data.size() == 0x4, "data.size is not 0x4 bytes");
total_rep_count = 0;
send_command_async_event->Signal();
send_command_async_event->Signal(system.Kernel());
return true;
case RingConCommands::SaveCalData: {
ASSERT_MSG(data.size() == 0x14, "data.size is not 0x14 bytes");
@@ -154,14 +154,14 @@ bool RingController::SetCommand(std::span<const u8> data) {
SaveCalData save_info{};
std::memcpy(&save_info, data.data(), sizeof(SaveCalData));
user_calibration = save_info.calibration;
send_command_async_event->Signal();
send_command_async_event->Signal(system.Kernel());
return true;
}
default:
LOG_ERROR(Service_HID, "Command not implemented {}", command);
command = RingConCommands::Error;
// Signal a reply to avoid softlocking the game
send_command_async_event->Signal();
send_command_async_event->Signal(system.Kernel());
return false;
}
}