[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-23 06:31:25 +02:00
committed by crueter
parent f8facda35f
commit 3aa0d46259
307 changed files with 4419 additions and 4477 deletions
+22 -14
View File
@@ -17,28 +17,36 @@
namespace Tegra::Control {
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
ChannelState::Payload::Payload(Core::System& system, MemoryManager& memory_manager, ChannelState& channel_state)
: maxwell_3d(memory_manager)
, fermi_2d(memory_manager)
, kepler_compute(memory_manager)
, maxwell_dma(memory_manager)
, kepler_memory(memory_manager)
, nv01_timer(memory_manager)
, dma_pusher(system, memory_manager, channel_state)
{}
void ChannelState::Init(Core::System& system, GPU& gpu, u64 program_id_) {
ChannelState::ChannelState(s32 bind_id_)
: bind_id{bind_id_}
{}
void ChannelState::Init(Core::System& system, u64 program_id_) {
ASSERT(memory_manager);
program_id = program_id_;
dma_pusher.emplace(system, gpu, *memory_manager, *this);
maxwell_3d.emplace(system, *memory_manager);
fermi_2d.emplace(*memory_manager);
kepler_compute.emplace(system, *memory_manager);
maxwell_dma.emplace(system, *memory_manager);
kepler_memory.emplace(system, *memory_manager);
payload.emplace(system, *memory_manager, *this);
initialized = true;
}
void ChannelState::BindRasterizer(VideoCore::RasterizerInterface* rasterizer) {
dma_pusher->BindRasterizer(rasterizer);
payload->dma_pusher.BindRasterizer(rasterizer);
memory_manager->BindRasterizer(rasterizer);
maxwell_3d->BindRasterizer(rasterizer);
fermi_2d->BindRasterizer(rasterizer);
kepler_memory->BindRasterizer(rasterizer);
kepler_compute->BindRasterizer(rasterizer);
maxwell_dma->BindRasterizer(rasterizer);
payload->maxwell_3d.BindRasterizer(rasterizer);
payload->fermi_2d.BindRasterizer(rasterizer);
payload->kepler_memory.BindRasterizer(rasterizer);
payload->kepler_compute.BindRasterizer(rasterizer);
payload->maxwell_dma.BindRasterizer(rasterizer);
//payload->nv01_timer.BindRasterizer(rasterizer);
}
} // namespace Tegra::Control
+22 -16
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@@ -14,6 +14,7 @@
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/engines/nv01_timer.h"
#include "video_core/dma_pusher.h"
namespace Core {
@@ -34,28 +35,33 @@ namespace Control {
struct ChannelState {
explicit ChannelState(s32 bind_id);
void Init(Core::System& system, GPU& gpu, u64 program_id);
void Init(Core::System& system, u64 program_id);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// 3D engine
std::optional<Engines::Maxwell3D> maxwell_3d;
/// 2D engine
std::optional<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::optional<Engines::KeplerCompute> kepler_compute;
/// DMA engine
std::optional<Engines::MaxwellDMA> maxwell_dma;
/// Inline memory engine
std::optional<Engines::KeplerMemory> kepler_memory;
/// NV01 Timer
std::optional<Engines::KeplerMemory> nv01_timer;
std::optional<DmaPusher> dma_pusher;
std::shared_ptr<MemoryManager> memory_manager;
struct Payload {
explicit Payload(Core::System& system, MemoryManager& memory_manager, ChannelState& channel_state);
/// 3D engine
Engines::Maxwell3D maxwell_3d;
/// 2D engine
Engines::Fermi2D fermi_2d;
/// Compute engine
Engines::KeplerCompute kepler_compute;
/// DMA engine
Engines::MaxwellDMA maxwell_dma;
/// Inline memory engine
Engines::KeplerMemory kepler_memory;
/// NV01 Timer
Engines::Nv01Timer nv01_timer;
DmaPusher dma_pusher;
};
std::optional<Payload> payload;
MemoryManager* memory_manager = nullptr;
s32 bind_id = -1;
u64 program_id = 0;
bool initialized{};
bool initialized = false;
};
} // namespace Control
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -6,8 +9,11 @@
namespace VideoCommon {
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
gpu_memory{*channel_state.memory_manager}, program_id{channel_state.program_id} {}
: maxwell3d{channel_state.payload->maxwell_3d}
, kepler_compute{channel_state.payload->kepler_compute}
, gpu_memory{*channel_state.memory_manager}
, program_id{channel_state.program_id}
{}
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -41,7 +44,7 @@ void ChannelSetupCaches<P>::CreateChannel(struct Tegra::Control::ChannelState& c
AddressSpaceRef new_gpu_mem_ref{
.ref_count = 1,
.storage_id = address_spaces.size(),
.gpu_memory = channel.memory_manager.get(),
.gpu_memory = channel.memory_manager,
};
address_spaces.emplace(channel.memory_manager->GetID(), new_gpu_mem_ref);
OnGPUASRegister(channel.memory_manager->GetID());
+4 -7
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
@@ -12,11 +12,8 @@
#include "video_core/gpu.h"
namespace Tegra::Control {
Scheduler::Scheduler(GPU& gpu_) : gpu{gpu_} {}
Scheduler::~Scheduler() = default;
void Scheduler::Push(s32 channel, CommandList&& entries) {
void Scheduler::Push(GPU& gpu, s32 channel, CommandList&& entries) {
std::shared_ptr<ChannelState> channel_state;
{
std::unique_lock lk(scheduling_guard);
@@ -27,8 +24,8 @@ void Scheduler::Push(s32 channel, CommandList&& entries) {
}
// Process commands outside the lock to reduce contention.
// Multiple channels can prepare their commands in parallel.
channel_state->dma_pusher->Push(std::move(entries));
channel_state->dma_pusher->DispatchCalls();
channel_state->payload->dma_pusher.Push(std::move(entries));
channel_state->payload->dma_pusher.DispatchCalls();
}
void Scheduler::DeclareChannel(std::shared_ptr<ChannelState> new_channel) {
+1 -5
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@@ -22,17 +22,13 @@ struct ChannelState;
class Scheduler {
public:
explicit Scheduler(GPU& gpu_);
~Scheduler();
void Push(s32 channel, CommandList&& entries);
void Push(GPU& gpu, s32 channel, CommandList&& entries);
void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
private:
ankerl::unordered_dense::map<s32, std::shared_ptr<ChannelState>> channels;
std::mutex scheduling_guard;
GPU& gpu;
};
} // namespace Control