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[video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: maufeat <sahyno1996@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
+27
-23
@@ -14,6 +14,10 @@
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#include "common/bit_field.h"
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#include "common/common_types.h"
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namespace Core {
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class System;
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}
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namespace Tegra {
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namespace Engines {
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@@ -106,61 +110,61 @@ struct HLEMacro {
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/// also assigning the base vertex/instance.
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struct HLE_DrawArraysIndirect final {
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HLE_DrawArraysIndirect(bool extended_) noexcept : extended{extended_} {}
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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bool extended;
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};
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/// @note: these macros have two versions, a normal and extended version, with the extended version
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/// also assigning the base vertex/instance.
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struct HLE_DrawIndexedIndirect final {
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explicit HLE_DrawIndexedIndirect(bool extended_) noexcept : extended{extended_} {}
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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bool extended;
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};
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struct HLE_MultiLayerClear final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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};
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struct HLE_MultiDrawIndexedIndirectCount final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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};
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struct HLE_DrawIndirectByteCount final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
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};
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struct HLE_C713C83D8F63CCF3 final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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};
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struct HLE_D7333D26E0A93EDE final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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};
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struct HLE_BindShader final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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};
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struct HLE_SetRasterBoundingBox final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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};
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struct HLE_ClearConstBuffer final {
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HLE_ClearConstBuffer(size_t base_size_) noexcept : base_size{base_size_} {}
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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size_t base_size;
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};
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struct HLE_ClearMemory final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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std::vector<u32> zero_memory;
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};
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struct HLE_TransformFeedbackSetup final {
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
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};
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struct MacroInterpreterImpl final {
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MacroInterpreterImpl() {}
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MacroInterpreterImpl(std::span<const u32> code_) : code{code_} {}
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void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method);
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void Reset();
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bool Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slot);
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bool Step(Core::System& system, Engines::Maxwell3D& maxwell3d, bool is_delay_slot);
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u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
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void ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result);
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void ProcessResult(Core::System& system, Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result);
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bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
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Macro::Opcode GetOpcode() const;
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u32 GetRegister(u32 register_id) const;
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@@ -169,7 +173,7 @@ struct MacroInterpreterImpl final {
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[[nodiscard]] inline void SetMethodAddress(u32 address) noexcept {
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method_address.raw = address;
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}
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void Send(Engines::Maxwell3D& maxwell3d, u32 value);
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void Send(Core::System& system, Engines::Maxwell3D& maxwell3d, u32 value);
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u32 Read(Engines::Maxwell3D& maxwell3d, u32 method) const;
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u32 FetchParameter();
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/// General purpose macro registers.
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@@ -192,7 +196,7 @@ struct DynamicCachedMacro {
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/// Executes the macro code with the specified input parameters.
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/// @param parameters The parameters of the macro
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/// @param method The method to execute
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virtual void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) = 0;
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virtual void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) = 0;
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};
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using AnyCachedMacro = std::variant<
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@@ -227,8 +231,8 @@ struct MacroEngine {
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uploaded_macro_code.erase(method);
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}
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// Compiles the macro if its not in the cache, and executes the compiled macro
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void Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters);
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AnyCachedMacro Compile(Engines::Maxwell3D& maxwell3d, std::span<const u32> code);
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void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters);
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AnyCachedMacro Compile(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> code);
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struct CacheInfo {
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AnyCachedMacro program;
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u64 hash{};
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