[buffer_cache] Force offsets to 0 on descriptors and use VK_WHOLE_SIZE instead

This commit is contained in:
CamilleLaVey
2026-07-03 23:01:13 -04:00
parent d707d241fc
commit 3ddf349ca1
2 changed files with 7 additions and 2 deletions
@@ -167,7 +167,11 @@ public:
private:
void BindBuffer(VkBuffer buffer, u32 offset, u32 size) {
guest_descriptor_queue.AddBuffer(buffer, offset, size);
if (buffer == VK_NULL_HANDLE) {
guest_descriptor_queue.AddBuffer(buffer, 0, VK_WHOLE_SIZE);
} else {
guest_descriptor_queue.AddBuffer(buffer, offset, size);
}
}
void ReserveNullBuffer();
@@ -495,7 +495,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "Qualcomm drivers require scaled vertex format emulation");
must_emulate_scaled_formats = true;
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken CustomBorderColor.");
RemoveExtension(extensions.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken Provoking Vertex.");
RemoveExtension(extensions.provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have slow push descriptor implementation.");