[net] refactor to remove uneeded abstraction layer

Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2026-07-01 18:16:09 +00:00
parent b7f0f98519
commit 40b3df8f77
24 changed files with 847 additions and 1299 deletions
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "network/verify_user.h"
namespace Network {
+8 -4
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@@ -10,7 +10,7 @@
#include <thread>
#include "common/assert.h"
#include "common/polyfill_thread.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "enet/enet.h"
#include "network/packet.h"
#include "network/room_member.h"
@@ -358,19 +358,23 @@ void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
// Parse the ProxyPacket from the packet
u8 local_family;
packet.Read(local_family);
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
proxy_packet.local_endpoint.len = 16;
proxy_packet.local_endpoint.family = u8(Network::Domain(local_family));
packet.Read(proxy_packet.local_endpoint.ip);
packet.Read(proxy_packet.local_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 remote_family;
packet.Read(remote_family);
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
proxy_packet.remote_endpoint.len = 16;
proxy_packet.remote_endpoint.family = u8(Network::Domain(remote_family));
packet.Read(proxy_packet.remote_endpoint.ip);
packet.Read(proxy_packet.remote_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 protocol_type;
packet.Read(protocol_type);
proxy_packet.protocol = static_cast<Protocol>(protocol_type);
proxy_packet.protocol = Network::Protocol(protocol_type);
packet.Read(proxy_packet.broadcast);
packet.Read(proxy_packet.data);
+4 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "network/room.h"
namespace Network {
@@ -39,8 +39,8 @@ struct LDNPacket {
/// Information about the received proxy packets.
struct ProxyPacket {
SockAddrIn local_endpoint;
SockAddrIn remote_endpoint;
Network::SockAddrIn local_endpoint;
Network::SockAddrIn remote_endpoint;
Protocol protocol;
bool broadcast;
std::vector<u8> data;