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https://git.eden-emu.dev/eden-emu/eden.git
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <string>
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#include <optional>
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#include "common/common_types.h"
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#include "network/room.h"
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namespace Core {
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class System;
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struct LaunchParams {
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std::string argv0{};
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std::string filepath{};
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std::string nickname{};
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std::string password{};
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std::string address{};
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std::string input_profile{};
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std::string program_args{};
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std::optional<std::string> config_path{};
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std::optional<int> selected_user{};
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std::optional<u16> override_gdb_port{};
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std::optional<std::string> log_filter{};
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u16 port = Network::DefaultRoomPort;
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bool use_multiplayer = false;
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bool fullscreen = false;
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bool force_null_render = false;
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bool force_single_core = false;
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// print
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bool print_version = false;
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bool print_help = false;
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// qt
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bool launch_hlaunch = false;
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bool launch_qlaunch = false;
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bool launch_setup = false;
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};
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LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept;
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void ApplyLaunchParams(LaunchParams const& lp) noexcept;
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}
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