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fix device fault?
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@@ -844,7 +844,7 @@ void Device::ReportLoss() const {
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s += "\n";
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}
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LOG_INFO(Render_Vulkan, "{}", s);
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}
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} else if ()
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// Wait for the log to flush and for Nsight Aftermath to dump the results
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std::this_thread::sleep_for(std::chrono::seconds{15});
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@@ -1179,6 +1179,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
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SetNext(next, properties.custom_border_color);
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}
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if (extensions.device_fault) {
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properties.device_fault.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FAULT_FEATURES_EXT;
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SetNext(next, properties.device_fault);
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}
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// Perform the property fetch.
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physical.GetProperties2(properties2);
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@@ -92,10 +92,10 @@ VK_DEFINE_HANDLE(VmaAllocator)
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EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
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EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
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EXTENSION(EXT, TOOLING_INFO, tooling_info) \
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EXTENSION(EXT, DEVICE_FAULT, device_fault) \
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EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
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EXTENSION(KHR, CREATE_RENDERPASS_2, create_renderpass2) \
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EXTENSION(KHR, DEPTH_STENCIL_RESOLVE, depth_stencil_resolve) \
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EXTENSION(EXT, DEVICE_FAULT, device_fault) \
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EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
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EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \
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EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \
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@@ -1184,7 +1184,7 @@ private:
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VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
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VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
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VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};
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VkPhysicalDeviceFaultFeaturesEXT device_fault{};
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VkPhysicalDeviceProperties properties{};
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};
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