[TEST] Refactor on memory collections

This commit is contained in:
CamilleLaVey
2026-07-27 21:38:15 -04:00
parent 39763e7321
commit 43b28d3731
19 changed files with 521 additions and 174 deletions
+143 -97
View File
@@ -58,23 +58,9 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
void(slot_samplers.insert(runtime, sampler_descriptor));
if constexpr (HAS_DEVICE_MEMORY_INFO) {
const s64 device_local_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
const s64 min_spacing_expected = device_local_memory - 1_GiB;
const s64 min_spacing_critical = device_local_memory - 512_MiB;
const s64 mem_threshold = (std::min)(device_local_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
expected_memory = static_cast<u64>(
(std::max)((std::min)(device_local_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));
critical_memory = static_cast<u64>(
(std::max)((std::min)(device_local_memory - min_vacancy_critical, min_spacing_critical),
DEFAULT_CRITICAL_MEMORY));
minimum_memory = static_cast<u64>((device_local_memory - mem_threshold) / 2);
memory_budget = runtime.GetDeviceLocalMemory();
} else {
expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
minimum_memory = 0;
memory_budget = FALLBACK_MEMORY_BUDGET;
}
const bool gpu_unswizzle_enabled = Settings::values.gpu_unswizzle_enabled.GetValue();
@@ -114,71 +100,140 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
}
template <class P>
void TextureCache<P>::RunGarbageCollector() {
bool high_priority_mode = false;
bool aggressive_mode = false;
u64 ticks_to_destroy = 0;
size_t num_iterations = 0;
const auto Configure = [&](bool allow_aggressive) {
high_priority_mode = total_used_memory >= expected_memory;
aggressive_mode = allow_aggressive && total_used_memory >= critical_memory;
ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
};
const auto Cleanup = [this, &num_iterations, &high_priority_mode, &aggressive_mode](ImageId image_id) {
if (num_iterations == 0) {
return true;
}
--num_iterations;
auto& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::IsDecoding)) {
return false;
}
const bool must_download = image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
if ((!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) || (!high_priority_mode && must_download)) {
return false;
}
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
image.DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span, swizzle_data_buffer);
}
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
if (aggressive_mode && total_used_memory < critical_memory) {
num_iterations >>= 2;
aggressive_mode = false;
} else if (high_priority_mode && total_used_memory < expected_memory) {
num_iterations >>= 1;
high_priority_mode = false;
}
return false;
};
Configure(false);
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
if (total_used_memory >= critical_memory) {
Configure(true);
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
void TextureCache<P>::QueueEvictionDownload(Image& image) {
auto copies = FullDownloadCopies(image.info);
auto staging = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes, true);
image.DownloadMemory(staging, FixSmallVectorADL(copies));
pending_eviction_downloads.push_back(PendingEvictionDownload{
.staging = staging,
.gpu_memory = gpu_memory,
.gpu_addr = image.gpu_addr,
.info = image.info,
.copies = std::move(copies),
.sync_point = runtime.CurrentSyncPoint(),
});
}
template <class P>
void TextureCache<P>::TickEvictionDownloads(u64 completed_sync_point) {
while (!pending_eviction_downloads.empty() &&
pending_eviction_downloads.front().sync_point <= completed_sync_point) {
auto& entry = pending_eviction_downloads.front();
SwizzleImage(*entry.gpu_memory, entry.gpu_addr, entry.info, FixSmallVectorADL(entry.copies),
entry.staging.mapped_span.subspan(entry.staging.offset), swizzle_data_buffer);
runtime.FreeDeferredStagingBuffer(entry.staging);
pending_eviction_downloads.pop_front();
}
}
template <class P>
void TextureCache<P>::FlushEvictionDownloads() {
if (pending_eviction_downloads.empty()) {
return;
}
const u64 last_sync_point = pending_eviction_downloads.back().sync_point;
runtime.WaitSyncPoint(last_sync_point);
TickEvictionDownloads(last_sync_point);
}
template <class P>
u64 TextureCache<P>::ImageSizeBytes(const ImageBase& image) {
u64 tentative_size = (std::max)(image.guest_size_bytes, image.unswizzled_size_bytes);
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
}
u64 size = Common::AlignUp(tentative_size, 1024);
if (image.HasScaled()) {
size += GetScaledImageSizeBytes(image);
}
return size;
}
template <class P>
u64 TextureCache<P>::DeviceUsage(bool force_refresh) {
if (!runtime.CanReportMemoryUsage()) {
return total_used_memory;
}
if (force_refresh || usage_refresh_countdown == 0) {
cached_device_usage = runtime.GetDeviceAllocationUsage();
usage_refresh_countdown = USAGE_REFRESH_INTERVAL;
} else {
--usage_refresh_countdown;
}
return cached_device_usage;
}
template <class P>
u64 TextureCache<P>::ReclaimMemory(u64 target_bytes, bool allow_download) {
if (target_bytes == 0 || in_reclaim) {
return 0;
}
in_reclaim = true;
u64 freed = 0;
const auto evict = [&](ImageId image_id) {
if (freed >= target_bytes) {
return true;
}
auto& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::IsDecoding)) {
return false;
}
const bool must_download =
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
bool queued_download = false;
if (must_download) {
if (!allow_download || !HAS_TIMELINE_SYNC_POINTS) {
return false;
}
QueueEvictionDownload(image);
queued_download = true;
}
const u64 image_bytes = ImageSizeBytes(image);
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id, !queued_download && image.scale_tick > frame_tick + 5);
freed += image_bytes;
return false;
};
const u64 cold_tick =
frame_tick > RECLAIM_GUARD_FRAMES ? frame_tick - RECLAIM_GUARD_FRAMES : 0;
lru_cache.ForEachItemBelow(cold_tick, evict);
if (freed < target_bytes) {
lru_cache.ForEachItemBelow(frame_tick > 0 ? frame_tick - 1 : 0, evict);
}
in_reclaim = false;
usage_refresh_countdown = 0;
reclaim_stalled = freed == 0;
return freed;
}
template <class P>
void TextureCache<P>::EnsureHeadroom(bool allow_download) {
if (reclaim_stalled) {
return;
}
const u64 limit = memory_budget > RECLAIM_HEADROOM ? memory_budget - RECLAIM_HEADROOM : 0;
const u64 usage = DeviceUsage(false);
if (usage <= limit) {
return;
}
ReclaimMemory(usage - limit, allow_download);
}
template <class P>
void TextureCache<P>::TickFrame() {
// If we can obtain the memory info, use it instead of the estimate.
if (runtime.CanReportMemoryUsage()) {
total_used_memory = runtime.GetDeviceMemoryUsage();
}
if (total_used_memory > minimum_memory) {
RunGarbageCollector();
}
sentenced_images.Tick();
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();
usage_refresh_countdown = 0;
reclaim_stalled = false;
EnsureHeadroom(true);
const u64 completed_sync_point = runtime.CompletedSyncPoint();
TickEvictionDownloads(completed_sync_point);
sentenced_images.Reclaim(completed_sync_point);
sentenced_framebuffers.Reclaim(completed_sync_point);
sentenced_image_view.Reclaim(completed_sync_point);
TickAsyncDecode();
TickAsyncUnswizzle();
@@ -596,6 +651,7 @@ void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
template <class P>
void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
FlushEvictionDownloads();
boost::container::small_vector<ImageId, 16> images;
ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
if (!image.IsSafeDownload()) {
@@ -894,6 +950,7 @@ void TextureCache<P>::CommitAsyncFlushes() {
template <class P>
void TextureCache<P>::PopAsyncFlushes() {
FlushEvictionDownloads();
if (committed_downloads.empty()) {
return;
}
@@ -1294,8 +1351,9 @@ void TextureCache<P>::InvalidateScale(Image& image) {
}
RemoveImageViewReferences(image_view_ids);
RemoveFramebuffers(image_view_ids);
const u64 sync_point = runtime.CurrentSyncPoint();
for (const ImageViewId image_view_id : image_view_ids) {
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]), sync_point);
slot_image_views.erase(image_view_id);
}
image.image_view_ids.clear();
@@ -1523,6 +1581,7 @@ ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
template <class P>
ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DAddr cpu_addr) {
EnsureHeadroom(false);
ImageInfo new_info = info;
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
const bool broken_views = runtime.HasBrokenTextureViewFormats();
@@ -2185,13 +2244,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
"Trying to register an already registered image");
image.flags |= ImageFlagBits::Registered;
u64 tentative_size = (std::max)(image.guest_size_bytes, image.unswizzled_size_bytes);
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
total_used_memory += ImageSizeBytes(image);
image.lru_index = lru_cache.Insert(image_id, frame_tick);
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
@@ -2354,16 +2407,7 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
template <class P>
void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
ImageBase& image = slot_images[image_id];
if (image.HasScaled()) {
total_used_memory -= GetScaledImageSizeBytes(image);
}
u64 tentative_size = (std::max)(image.guest_size_bytes, image.unswizzled_size_bytes);
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
total_used_memory -= (std::min)(total_used_memory, ImageSizeBytes(image));
const GPUVAddr gpu_addr = image.gpu_addr;
const auto alloc_it = image_allocs_table.find(gpu_addr);
if (alloc_it == image_allocs_table.end()) {
@@ -2417,14 +2461,15 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
num_removed_overlaps);
}
const u64 sync_point = runtime.CurrentSyncPoint();
for (const ImageViewId image_view_id : image_view_ids) {
if (!immediate_delete) {
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]), sync_point);
}
slot_image_views.erase(image_view_id);
}
if (!immediate_delete) {
sentenced_images.Push(std::move(slot_images[image_id]));
sentenced_images.Push(std::move(slot_images[image_id]), sync_point);
}
slot_images.erase(image_id);
@@ -2470,7 +2515,8 @@ void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_vi
last_framebuffer_id = {};
last_framebuffer_serial = 0;
}
sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]),
runtime.CurrentSyncPoint());
it = framebuffers.erase(it);
} else {
++it;
@@ -30,7 +30,7 @@
#include "common/thread_worker.h"
#include "video_core/compatible_formats.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/deferred_destruction_queue.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/descriptor_table.h"
@@ -108,18 +108,19 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
/// True when the API can do asynchronous texture downloads.
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
static constexpr bool HAS_TIMELINE_SYNC_POINTS = P::HAS_TIMELINE_SYNC_POINTS;
static constexpr size_t UNSET_CHANNEL{(std::numeric_limits<size_t>::max)()};
#ifdef YUZU_LEGACY
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
static constexpr u64 RECLAIM_HEADROOM = 384_MiB;
#else
static constexpr s64 TARGET_THRESHOLD = 4_GiB;
static constexpr u64 RECLAIM_HEADROOM = 512_MiB;
#endif
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB;
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB + 625_MiB;
static constexpr size_t GC_EMERGENCY_COUNTS = 2;
static constexpr u64 FALLBACK_MEMORY_BUDGET = 2_GiB;
static constexpr u32 USAGE_REFRESH_INTERVAL = 16;
static constexpr u64 RECLAIM_GUARD_FRAMES = 8;
using Runtime = typename P::Runtime;
using Image = typename P::Image;
@@ -154,6 +155,8 @@ public:
/// Notify the cache that a new frame has been queued
void TickFrame();
u64 ReclaimMemory(u64 target_bytes, bool allow_download);
/// Return a constant reference to the given image view id
[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
@@ -293,8 +296,17 @@ private:
void OnGPUASRegister(size_t map_id) final override;
/// Runs the Garbage Collector.
void RunGarbageCollector();
u64 ImageSizeBytes(const ImageBase& image);
u64 DeviceUsage(bool force_refresh);
void EnsureHeadroom(bool allow_download);
void QueueEvictionDownload(Image& image);
void TickEvictionDownloads(u64 completed_sync_point);
void FlushEvictionDownloads();
/// Find or create an image view in the guest descriptor table
ImageViewId VisitImageView(u32 index, bool compute);
@@ -451,9 +463,11 @@ private:
bool has_deleted_images = false;
bool is_rescaling = false;
u64 total_used_memory = 0;
u64 minimum_memory;
u64 expected_memory;
u64 critical_memory;
u64 memory_budget = 0;
u64 cached_device_usage = 0;
u32 usage_refresh_countdown = 0;
bool in_reclaim = false;
bool reclaim_stalled = false;
size_t gpu_unswizzle_maxsize = 0;
size_t swizzle_chunk_size = 0;
u32 swizzle_slices_per_batch = 0;
@@ -491,14 +505,19 @@ private:
};
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
#ifdef YUZU_LEGACY
static constexpr size_t TICKS_TO_DESTROY = 6;
#else
static constexpr size_t TICKS_TO_DESTROY = 8;
#endif
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
DeferredDestructionQueue<Image> sentenced_images;
DeferredDestructionQueue<ImageView> sentenced_image_view;
DeferredDestructionQueue<Framebuffer> sentenced_framebuffers;
struct PendingEvictionDownload {
AsyncBuffer staging;
Tegra::MemoryManager* gpu_memory;
GPUVAddr gpu_addr;
VideoCommon::ImageInfo info;
boost::container::small_vector<VideoCommon::BufferImageCopy, 16> copies;
u64 sync_point;
};
std::deque<PendingEvictionDownload> pending_eviction_downloads;
ankerl::unordered_dense::map<GPUVAddr, ImageAllocId> image_allocs_table;