[vulkan, vk_pipeline_cache] PSO Optimizations (#4294)

PR/Commit Owner: CamilleLaVey

This PR prevents the recompilation of shaders when a new session has been started, based on data found on the recompiler, each new session does still recompile already cached shader cache, reducing the reaction and speed of games by at certain level, this prevent the warm-up with post sessions, only needed the initial warm-up and works globally for all games.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4294
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
This commit is contained in:
Lizzie and Samuel
2026-08-30 08:15:29 +02:00
committed by crueter
parent 672bcbae01
commit 45b6ecff05
7 changed files with 167 additions and 13 deletions
@@ -7,6 +7,8 @@
#include <algorithm>
#include <bitset>
#include <chrono>
#include <filesystem>
#include <fstream>
#include <optional>
#include <thread>
#include <ankerl/unordered_dense.h>
@@ -16,6 +18,8 @@
#include <fmt/format.h>
#include "common/assert.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
#include <ranges>
#include "common/settings.h"
@@ -393,6 +397,17 @@ std::vector<const char*> ExtensionListForVulkan(
return output;
}
constexpr std::array<char, 8> STATIC_CACHE_MAGIC_NUMBER{'e', 'd', 'e', 'n', 's', 't', 'p', 'c'};
constexpr u32 STATIC_CACHE_VERSION = 1;
std::filesystem::path StaticPipelineCacheFilename() {
const auto shader_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir);
if (!Common::FS::CreateDir(shader_dir)) {
return {};
}
return shader_dir / "vulkan_static_pipelines.bin";
}
} // Anonymous namespace
void Device::RemoveExtension(bool& extension, const std::string& extension_name) {
@@ -750,15 +765,100 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
vk::Check(vmaCreateAllocator(&allocator_info, &allocator));
owns_static_pipeline_cache = surface != VkSurfaceKHR{};
LoadStaticPipelineCache();
// Initialize GPU logging if enabled
InitializeGPULogging();
}
Device::~Device() {
SaveStaticPipelineCache();
ShutdownGPULogging();
vmaDestroyAllocator(allocator);
}
void Device::LoadStaticPipelineCache() {
const auto create = [this](size_t size, const void* data) {
static_pipeline_cache = logical.CreatePipelineCache({
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.initialDataSize = size,
.pInitialData = data,
});
};
if (!owns_static_pipeline_cache) {
create(0, nullptr);
return;
}
const auto filename = StaticPipelineCacheFilename();
if (filename.empty()) {
create(0, nullptr);
return;
}
std::vector<char> data;
try {
std::ifstream file(filename, std::ios::binary | std::ios::ate);
if (!file.is_open()) {
create(0, nullptr);
return;
}
file.exceptions(std::ifstream::failbit | std::ifstream::badbit);
const size_t total = static_cast<size_t>(file.tellg());
file.seekg(0, std::ios::beg);
std::array<char, 8> magic{};
u32 version{};
if (total < magic.size() + sizeof(version)) {
create(0, nullptr);
return;
}
file.read(magic.data(), magic.size())
.read(reinterpret_cast<char*>(&version), sizeof(version));
if (magic != STATIC_CACHE_MAGIC_NUMBER || version != STATIC_CACHE_VERSION) {
create(0, nullptr);
return;
}
data.resize(total - magic.size() - sizeof(version));
file.read(data.data(), static_cast<std::streamsize>(data.size()));
} catch (const std::ios_base::failure& e) {
create(0, nullptr);
return;
}
create(data.size(), data.empty() ? nullptr : data.data());
}
void Device::SaveStaticPipelineCache() const {
if (!owns_static_pipeline_cache || !static_pipeline_cache) {
return;
}
const auto filename = StaticPipelineCacheFilename();
if (filename.empty()) {
return;
}
size_t size = 0;
std::vector<char> data;
static_pipeline_cache.Read(&size, nullptr);
if (size == 0) {
return;
}
data.resize(size);
static_pipeline_cache.Read(&size, data.data());
try {
std::ofstream file(filename, std::ios::binary | std::ios::trunc);
file.exceptions(std::ofstream::failbit);
if (!file.is_open()) {
return;
}
file.write(STATIC_CACHE_MAGIC_NUMBER.data(), STATIC_CACHE_MAGIC_NUMBER.size())
.write(reinterpret_cast<const char*>(&STATIC_CACHE_VERSION),
sizeof(STATIC_CACHE_VERSION))
.write(data.data(), static_cast<std::streamsize>(size));
} catch (const std::ios_base::failure& e) {
Common::FS::RemoveFile(filename);
}
}
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
@@ -273,6 +273,10 @@ public:
return physical;
}
VkPipelineCache StaticPipelineCache() const noexcept {
return *static_pipeline_cache;
}
/// Returns the main graphics queue.
vk::Queue GetGraphicsQueue() const {
return graphics_queue;
@@ -1127,6 +1131,9 @@ private:
/// Returns true if the device natively supports blitting depth stencil images.
bool TestDepthStencilBlits(VkFormat format) const;
void LoadStaticPipelineCache();
void SaveStaticPipelineCache() const;
private:
VkInstance instance; ///< Vulkan instance.
VmaAllocator allocator; ///< VMA allocator.
@@ -1135,6 +1142,8 @@ private:
vk::Device logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
vk::PipelineCache static_pipeline_cache;
bool owns_static_pipeline_cache{};
u32 instance_version{}; ///< Vulkan instance version.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.