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ldn: Initial implementation
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@@ -896,8 +896,8 @@ void GMainWindow::InitializeWidgets() {
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}
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// TODO (flTobi): Add the widget when multiplayer is fully implemented
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// statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
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// statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
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statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
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statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
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tas_label = new QLabel();
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tas_label->setObjectName(QStringLiteral("TASlabel"));
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