gl_rasterizer_cache: Invert conditional in LoadGLBuffer()

It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
This commit is contained in:
Lioncash
2018-08-08 23:30:53 -04:00
parent 824e3ae7f8
commit 544265b613
@@ -456,15 +456,15 @@ void CachedSurface::LoadGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
if (!params.is_tiled) {
const u8* const texture_src_data_end = texture_src_data + copy_size;
gl_buffer.assign(texture_src_data, texture_src_data_end);
} else {
if (params.is_tiled) {
gl_buffer.resize(copy_size);
morton_to_gl_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, gl_buffer.data(), params.addr);
} else {
const u8* const texture_src_data_end = texture_src_data + copy_size;
gl_buffer.assign(texture_src_data, texture_src_data_end);
}
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);