[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

- Dynamic shader cache reloading capability for qlaunch
- Multi-process improvements (thanks to @frank1734), instead of just using the main application we now respect caller process (also did it for HID devices while I was at it)
- Layer stack masks & shared buffer screenshot for video core, added different masks (screenshot, recording, etc.) this was discovered as an issue due to how in qlaunch the transition was not right between applications. May not be perfect but also fixes screenshots while using qlaunch
- Reworked overlay display management (input and visibility) - instead of random numbers as I've previously did, I decided to add an AppletZIndex enum for better readability. Also split capability of input by touch and gamepad.
- etc.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4238
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
Maufeat
2026-08-29 01:04:02 +02:00
committed by crueter
parent 119291dc77
commit 54cd5fb8eb
90 changed files with 1410 additions and 366 deletions
+21 -4
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@@ -349,9 +349,18 @@ struct KernelCore::Impl {
object_name_global_data.emplace(kernel);
}
void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
void SetApplicationProcess(KernelCore& kernel, KProcess* process) {
if (application_process == process)
return;
KProcess* const previous = application_process;
application_process = process;
application_process->Open(kernel);
if (application_process != nullptr)
application_process->Open(kernel);
if (previous != nullptr)
previous->Close(kernel);
}
/// Sets the host thread ID for the caller.
@@ -879,8 +888,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
}
}
void KernelCore::MakeApplicationProcess(KProcess* process) {
impl->MakeApplicationProcess(*this, process);
void KernelCore::SetApplicationProcess(KProcess* process) {
impl->SetApplicationProcess(*this, process);
}
KProcess* KernelCore::ApplicationProcess() {
@@ -891,6 +900,14 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
std::scoped_lock lk{impl->process_list_lock};
for (auto* const process : impl->process_list)
if (process != nullptr && process->GetProcessId() == process_id)
return {*this, process};
return {*this, nullptr};
}
std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
std::list<KScopedAutoObject<KProcess>> processes;
std::scoped_lock lk{impl->process_list_lock};
+5 -2
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@@ -124,8 +124,8 @@ public:
void AppendNewProcess(KProcess* process);
void RemoveProcess(KProcess* process);
/// Makes the given process the new application process.
void MakeApplicationProcess(KProcess* process);
/// Makes the given process the current application process.
void SetApplicationProcess(KProcess* process);
/// Retrieves a pointer to the application process.
KProcess* ApplicationProcess();
@@ -133,6 +133,9 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Retrieves the process with the given process ID, or a null object.
KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
/// Retrieves the list of processes.
std::list<KScopedAutoObject<KProcess>> GetProcessList();
+4
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,7 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
+9 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -201,6 +201,14 @@ enum class ProgramSpecifyKind : u32 {
RestartProgram = 2,
};
// Maufeat: Use enums for zindex instead of using random zindex numbers
enum AppletZIndex : s32 {
Background = 0,
Foreground = 1,
ForegroundVisible = 2,
Overlay = 3,
};
struct CommonArguments {
CommonArgumentVersion arguments_version;
CommonArgumentSize size;
+9 -9
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@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) {
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) {
return;
}
is_interactible = interactible;
is_pad_interactible = pad_interactible;
is_touch_interactible = touch_interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool input_enabled = interactible && !exit_requested;
const bool pad_enabled = pad_interactible && !exit_requested;
const bool touch_enabled = touch_interactible && !exit_requested;
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}",
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested);
hid_registration.EnableAppletToGetInput(input_enabled);
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled);
}
void Applet::OnProcessTerminatedLocked() {
+5 -3
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@@ -125,9 +125,11 @@ struct Applet {
bool album_image_taken_notification_enabled{};
bool record_volume_muted{};
bool is_activity_runnable{};
bool is_interactible{true};
bool is_pad_interactible{true};
bool is_touch_interactible{true};
bool window_visible{true};
bool overlay_in_foreground{false};
bool overlay_watching_short_home_button{false};
bool overlay_handling_touch_input{false};
// Events
Event overlay_event;
@@ -148,7 +150,7 @@ struct Applet {
// Process state management
void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool interactible);
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible);
void OnProcessTerminatedLocked();
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/container.h"
@@ -33,6 +34,7 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_system_shared_buffer_id = 0;
m_system_shared_layer_id = 0;
m_applet_id = applet_id;
m_library_applet_mode = mode;
m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
@@ -72,14 +74,16 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else {
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
}
}
@@ -122,10 +126,12 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
s32 initial_z = Foreground;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
initial_z = Overlay;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -142,6 +148,36 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
R_SUCCEED();
}
u32 DisplayLayerManager::GetLayerStackMask() const {
using Nvnflinger::LayerStackBit;
using Nvnflinger::LayerStackId;
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
switch (m_applet_id) {
case AppletId::Application:
return Displayed | Screenshot | Recording | LastFrame | Debug;
case AppletId::OverlayDisplay:
return Displayed;
case AppletId::QLaunch:
return Displayed;
default:
break;
}
switch (m_library_applet_mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::AllForegroundInitiallyHidden:
return Displayed | Screenshot | LastFrame;
default:
return Displayed | Screenshot;
}
}
void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_visible == visible) {
return;
@@ -185,10 +221,17 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
}
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index) {
s32* out_fbshare_layer_index,
VI::CaptureKind kind) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index));
out_was_written, out_fbshare_layer_index, kind));
}
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
fbshare_layer_index, color));
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -23,6 +23,7 @@ class KProcess;
namespace Service::VI {
class IApplicationDisplayService;
class IManagerDisplayService;
enum class CaptureKind : u32;
} // namespace Service::VI
namespace Service::AM {
@@ -48,9 +49,13 @@ public:
void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index,
VI::CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
private:
u32 GetLayerStackMask() const;
Kernel::KProcess* m_process{};
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
@@ -59,6 +64,7 @@ private:
u64 m_system_shared_buffer_id{};
u64 m_system_shared_layer_id{};
AppletId m_applet_id{};
LibraryAppletMode m_library_applet_mode{};
bool m_buffer_sharing_enabled{};
bool m_blending_enabled{};
bool m_visible{true};
+11 -6
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@@ -36,12 +36,17 @@ HidRegistration::~HidRegistration() {
}
}
void HidRegistration::EnableAppletToGetInput(bool enable) {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
}
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) {
if (!m_process.IsInitialized())
return;
const auto resource_manager = m_hid_server->GetResourceManager();
const u64 aruid = m_process.GetProcessId();
resource_manager->EnablePadInput(aruid, enable_pad);
resource_manager->EnableTouchScreen(aruid, enable_touch);
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
}
} // namespace Service::AM
+1 -1
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@@ -28,7 +28,7 @@ public:
~HidRegistration();
void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable);
void EnableAppletToGetInput(bool enable_pad, bool enable_touch);
private:
Process& m_process;
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h"
@@ -78,7 +80,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
R_SUCCEED();
}
@@ -6,8 +6,10 @@
#include <openssl/evp.h>
#include "common/hex_util.h"
#include "common/settings.h"
#include "common/uuid.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
@@ -28,6 +30,27 @@
namespace Service::AM {
namespace {
FileSys::PatchManager::Metadata GetApplicationMetadata(Core::System& system, u64 program_id) {
auto metadata = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, program_id);
if (metadata.first != nullptr) {
return metadata;
}
const auto application_id = FileSys::GetBaseTitleID(program_id);
if (application_id == program_id) {
return metadata;
}
LOG_DEBUG(Service_AM,
"no metadata for program_id={:016X}, falling back to application_id={:016X}",
program_id, application_id);
return FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, application_id);
}
} // Anonymous namespace
IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IApplicationFunctions"}, m_applet{std::move(applet)} {
// clang-format off
@@ -156,7 +179,7 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
// Default to 0 (all languages supported)
u32 supported_languages = 0;
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
const auto res = GetApplicationMetadata(system, m_applet->program_id);
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
@@ -194,7 +217,7 @@ Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) {
LOG_DEBUG(Service_AM, "called");
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
const auto res = GetApplicationMetadata(system, m_applet->program_id);
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::memcpy(out_display_version->string.data(), version.data(),
@@ -431,15 +454,21 @@ Result IApplicationFunctions::ExecuteProgram(ProgramSpecifyKind kind, u64 value)
// https://switchbrew.org/wiki/Applet_Manager_services#CreateApplicationAndRequestToStart
Result IApplicationFunctions::CreateApplicationAndRequestToStart(u64 application_id) {
LOG_INFO(Service_AM, "called, application_id={:016X}", application_id);
LOG_INFO(Service_AM, "called, application_id={:016X} current_program_id={:016X}", application_id, m_applet->program_id);
// If application_id is 0, relaunch the current application
const u64 target_application_id =
(application_id == 0) ? m_applet->program_id : application_id;
if (application_id == 0 ||
FileSys::GetBaseTitleID(application_id) == FileSys::GetBaseTitleID(m_applet->program_id)) {
const auto program_index = application_id == 0
? 0
: application_id - FileSys::GetBaseTitleID(application_id);
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(target_application_id);
R_SUCCEED();
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(program_index);
R_SUCCEED();
}
LOG_ERROR(Service_AM, "Launching a different application ({:016X}) is not implemented!", application_id);
R_THROW(ResultUnknown);
}
Result IApplicationFunctions::ClearUserChannel() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -8,6 +8,7 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/shared_buffer_manager.h"
namespace Service::AM {
@@ -71,16 +72,16 @@ Result IDisplayController::TakeScreenShotOfOwnLayer(bool unknown0, s32 fbshare_l
}
Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) {
LOG_WARNING(Service_AM, "(STUBBED) called, unknown0={} fbshare_layer_index={} color={:#x}",
unknown0, fbshare_layer_index, color);
R_SUCCEED();
LOG_DEBUG(Service_AM, "called, unknown0={} fbshare_layer_index={} color={:#x}", unknown0,
fbshare_layer_index, color);
R_RETURN(applet->display_layer_manager.ClearAppletCaptureBuffer(fbshare_layer_index, color));
}
Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastForeground));
}
Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
@@ -90,9 +91,9 @@ Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::CallerApplet));
}
Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
@@ -102,9 +103,9 @@ Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastApplication));
}
Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet.h"
@@ -22,7 +22,7 @@ namespace Service::AM {
{10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, nullptr, "SetHandlingTouchScreenInputEnabled"},
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"},
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"},
@@ -43,10 +43,12 @@ namespace Service::AM {
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = true;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = true;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
@@ -56,16 +58,26 @@ namespace Service::AM {
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = false;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = false;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
R_SUCCEED();
}
Result IOverlayFunctions::SetHandlingTouchScreenInputEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_handling_touch_input = enabled;
R_SUCCEED();
}
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
LOG_DEBUG(Service_AM, "called");
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@@ -20,6 +20,7 @@ namespace Service::AM {
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
Result IsHealthWarningRequired(Out<bool> is_required);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result SetHandlingTouchScreenInputEnabled(bool enabled);
Result Unknown70();
private:
+136 -80
View File
@@ -4,7 +4,11 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <utility>
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
@@ -32,46 +36,82 @@ void WindowSystem::RequestUpdate() {
}
void WindowSystem::Update() {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// If the home menu is being locked into the foreground, handle that.
if (this->LockHomeMenuIntoForegroundLocked()) {
return;
// If the home menu is being locked into the foreground, handle that.
if (!this->LockHomeMenuIntoForegroundLocked()) {
const bool overlay_takes_input = this->DoesOverlayTakeInputLocked();
this->UpdateAppletStateLocked(m_overlay_display, true, overlay_takes_input);
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_takes_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_takes_input);
}
}
bool overlay_blocks_input = false;
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
}
this->UpdateCurrentApplicationLocked();
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
}
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::UpdateCurrentApplicationLocked() {
const Applet* const candidate = m_application != nullptr ? m_application : m_home_menu;
if (candidate == nullptr) {
return;
}
auto* const process = candidate->process->GetHandle();
if (process == nullptr || process == m_system.Kernel().ApplicationProcess()) {
return;
}
LOG_INFO(Service_AM, "Current application is now {:016X}", candidate->program_id);
m_system.Kernel().SetApplicationProcess(process);
Settings::SetCurrentProgramID(candidate->program_id);
m_pending_application_notification = candidate->program_id;
}
void WindowSystem::NotifyApplicationChangedIfNeeded() {
std::optional<u64> program_id;
{
std::scoped_lock lk{m_lock};
program_id = std::exchange(m_pending_application_notification, std::nullopt);
}
if (!program_id.has_value()) {
return;
}
m_system.NotifyApplicationChanged(*program_id);
}
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
@@ -169,18 +209,40 @@ void WindowSystem::OnExitRequested() {
}
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
if (m_home_menu) {
std::scoped_lock lk_home{m_home_menu->lock};
m_home_menu->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_application) {
std::scoped_lock lk_application{m_application->lock};
m_application->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
const auto is_blocked = [message](const Applet& applet) {
if (message == AppletMessage::DetectShortPressingHomeButton &&
applet.applet_id == AppletId::OverlayDisplay &&
!applet.overlay_watching_short_home_button) {
return true;
}
switch (message) {
case AppletMessage::DetectShortPressingHomeButton:
return applet.home_button_short_pressed_blocked;
case AppletMessage::DetectLongPressingHomeButton:
return applet.home_button_long_pressed_blocked;
default:
return false;
}
};
const auto send_to = [&](Applet* applet) {
if (!applet) {
return;
}
std::scoped_lock lk{applet->lock};
if (is_blocked(*applet)) {
LOG_DEBUG(Service_AM, "Applet {} is blocking message {}",
static_cast<u32>(applet->applet_id), static_cast<u32>(message));
return;
}
applet->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
};
send_to(m_home_menu);
send_to(m_overlay_display);
send_to(m_application);
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
@@ -192,19 +254,9 @@ void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
case SystemButtonType::HomeButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
break;
case SystemButtonType::HomeButtonLongPressing: {
// Toggle overlay foreground visibility on long home press
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
}
case SystemButtonType::HomeButtonLongPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
// Force a state update after toggling overlay
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
break; }
break;
case SystemButtonType::CaptureButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
break;
@@ -317,6 +369,8 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
m_overlay_display = nullptr;
}
this->UpdateCurrentApplicationLocked();
// Finalize applet.
applet->OnProcessTerminatedLocked();
@@ -389,7 +443,20 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
applet->lock.lock();
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
bool WindowSystem::IsOverlayOpenLocked(const Applet& overlay) const {
return overlay.window_visible && overlay.overlay_watching_short_home_button;
}
bool WindowSystem::DoesOverlayTakeInputLocked() const {
if (m_overlay_display == nullptr) {
return false;
}
std::scoped_lock lk{m_overlay_display->lock};
return this->IsOverlayOpenLocked(*m_overlay_display);
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input) {
// With no applet, we don't have anything to do.
if (!applet) {
return;
@@ -420,24 +487,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
return false;
}();
const bool is_overlay = applet->applet_id == AppletId::OverlayDisplay;
// Update visibility state.
// Overlay applets should always be visible when window_visible is true, regardless of foreground state
const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->window_visible
: (is_foreground && applet->window_visible);
const bool should_be_visible =
is_overlay ? applet->window_visible : (is_foreground && applet->window_visible);
applet->display_layer_manager.SetWindowVisibility(should_be_visible);
const bool needs_hid_input =
is_overlay ? this->IsOverlayOpenLocked(*applet)
: (is_foreground && applet->window_visible && !overlay_takes_input);
const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->overlay_in_foreground
: (is_foreground && applet->window_visible && !overlay_blocking);
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
}
applet->SetInteractibleLocked(should_be_interactible);
applet->SetInteractibleLocked(needs_hid_input, needs_hid_input);
// Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
@@ -453,23 +514,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
applet->UpdateSuspensionStateLocked(true);
}
// Z-index logic like in reference C# implementation (tuned for overlay extremes)
s32 z_index = 0;
const bool now_foreground = inherited_foreground;
if (applet->applet_id == AppletId::OverlayDisplay) {
z_index = applet->overlay_in_foreground ? 100000 : -1;
} else if (now_foreground && !is_obscured) {
z_index = 2;
} else if (now_foreground) {
z_index = 1;
} else {
z_index = 0;
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
s32 z_index = Background;
if (is_overlay) {
z_index = Overlay;
} else if (inherited_foreground) {
z_index = is_obscured ? Foreground : ForegroundVisible;
}
applet->display_layer_manager.SetOverlayZIndex(z_index);
// Recurse into child applets.
for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_takes_input);
}
}
+8 -1
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@@ -9,6 +9,7 @@
#include <map>
#include <memory>
#include <mutex>
#include <optional>
#include "common/common_types.h"
#include "core/hle/service/am/am_types.h"
@@ -60,11 +61,16 @@ public:
void OnPowerButtonPressed(ButtonPressDuration type) {}
private:
void UpdateCurrentApplicationLocked();
void NotifyApplicationChangedIfNeeded();
void PruneTerminatedAppletsLocked();
bool RestartAppletProcessLocked(Applet* applet);
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
bool IsOverlayOpenLocked(const Applet& overlay) const;
bool DoesOverlayTakeInputLocked() const;
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input);
void SendButtonAppletMessageLocked(AppletMessage message);
private:
@@ -88,6 +94,7 @@ private:
// Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{};
std::optional<u64> m_pending_application_notification{};
};
} // namespace Service::AM
@@ -23,6 +23,7 @@
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/am/am_results.h"
#include "core/loader/loader.h"
namespace Service::AOC {
@@ -31,6 +32,10 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return FileSys::GetBaseTitleID(title_id) == base;
}
static u64 GetCallerBaseTitleID(Core::System& system, const ClientProcessId& process_id) {
return FileSys::GetBaseTitleID(system.ResolveCallerProgramId(*process_id));
}
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
std::vector<u64> add_on_content;
const auto& rcu = system.GetContentProvider();
@@ -91,7 +96,7 @@ IAddOnContentManager::~IAddOnContentManager() {
Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto current = system.GetApplicationProcessProgramID();
const auto current = GetCallerBaseTitleID(system, process_id);
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
@@ -112,7 +117,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
process_id.pid);
const auto current = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
const auto current = GetCallerBaseTitleID(system, process_id);
std::vector<u32> out;
const auto& disabled = Settings::values.disabled_addons[current];
@@ -126,8 +131,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
}
}
// TODO(DarkLordZach): Find the correct error code.
R_UNLESS(out.size() >= offset, ResultUnknown);
R_UNLESS(out.size() >= offset, AM::ResultApplicationRecordNotFound);
*out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
std::rotate(out.begin(), out.begin() + offset, out.end());
@@ -141,7 +145,7 @@ Result IAddOnContentManager::GetAddOnContentBaseId(Out<u64> out_title_id,
ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
+5 -7
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@@ -24,8 +24,8 @@ static u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
return out;
}
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_}, program_id{program_id_},
progress{{
ProgressServiceBackend{system_, "Normal"},
ProgressServiceBackend{system_, "Directory"},
@@ -70,8 +70,7 @@ Result IBcatService::RequestSyncDeliveryCache(
LOG_DEBUG(Service_BCAT, "called");
auto& progress_backend{GetProgressBackend(SyncType::Normal)};
backend.Synchronize(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
backend.Synchronize(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
GetProgressBackend(SyncType::Normal));
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
@@ -86,9 +85,8 @@ Result IBcatService::RequestSyncDeliveryCacheWithDirectoryName(
LOG_DEBUG(Service_BCAT, "called, name={}", name);
auto& progress_backend{GetProgressBackend(SyncType::Directory)};
backend.SynchronizeDirectory(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
backend.SynchronizeDirectory(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
system, progress_backend.GetEvent(), progress_backend.GetImpl());
+5 -1
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -19,7 +22,7 @@ class IDeliveryCacheProgressService;
class IBcatService final : public ServiceFramework<IBcatService> {
public:
explicit IBcatService(Core::System& system_, BcatBackend& backend_);
explicit IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_);
~IBcatService() override;
private:
@@ -39,6 +42,7 @@ private:
const ProgressServiceBackend& GetProgressBackend(SyncType type) const;
BcatBackend& backend;
u64 program_id;
std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress;
};
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/bcat/bcat_service.h"
#include "core/hle/service/bcat/delivery_cache_storage_service.h"
#include "core/hle/service/bcat/service_creator.h"
@@ -37,7 +41,8 @@ IServiceCreator::~IServiceCreator() = default;
Result IServiceCreator::CreateBcatService(ClientProcessId process_id,
OutInterface<IBcatService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
*out_interface = std::make_shared<IBcatService>(system, *backend);
*out_interface =
std::make_shared<IBcatService>(system, *backend, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
@@ -45,7 +50,7 @@ Result IServiceCreator::CreateDeliveryCacheStorageService(
ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
*out_interface =
std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
R_SUCCEED();
+7 -2
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@@ -243,10 +243,15 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
return SaveScreenShot(out_entry, attribute, report_option, {}, image_data, aruid);
}
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute, AlbumReportOption report_option, const ApplicationData& app_data, std::span<const u8> image_data, u64 aruid) {
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
AlbumReportOption report_option,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
R_UNLESS(!image_data.empty(), ResultUnknown); //TODO: ???
const u64 title_id = system.GetApplicationProcessProgramID();
const u64 title_id = system.ResolveCallerProgramId(aruid);
auto static_service =
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+2 -1
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@@ -95,7 +95,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
manager->FlipVerticallyOnWrite(invert_y);
manager->SaveScreenShot(entry, attribute, report_option, image_data, {});
},
layout);
layout,
Nvnflinger::LayerStackId::Screenshot);
}
} // namespace Service::Capture
+1 -1
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@@ -1164,7 +1164,7 @@ Result IHidServer::InitializeSevenSixAxisSensor(ClientAppletResourceUserId aruid
GetResourceManager()->GetConsoleSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress(), t_mem_1->GetOwner());
R_SUCCEED();
}
+1 -1
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@@ -312,7 +312,7 @@ Result Hidbus::EnableJoyPollingReceiveMode(u32 t_mem_size, JoyPollingMode pollin
auto& device = devices[device_index.value()].device;
device->SetPollingMode(polling_mode);
device->SetTransferMemoryAddress(t_mem->GetSourceAddress());
device->SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
R_SUCCEED();
}
+6 -2
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -147,7 +150,7 @@ Result IRS::RunImageTransferProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
@@ -295,7 +298,8 @@ Result IRS::RunImageTransferExProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(),
t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
+1 -1
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@@ -35,7 +35,7 @@ public:
, process{kernel, process_}
, user_rx{std::move(user_rx_)}
, user_ro{std::move(user_ro_)}
, context{system_.ApplicationMemory()}
, context{process_->GetMemory()}
{
// clang-format off
@@ -14,6 +14,7 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ns/language.h"
@@ -332,8 +333,8 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
constexpr s32 data_offset = 0;
if (t_mem != nullptr && app_count > 0) {
auto& memory = system.ApplicationMemory();
if (t_mem != nullptr && t_mem->GetOwner() != nullptr && app_count > 0) {
auto& memory = t_mem->GetOwner()->GetMemory();
const auto t_mem_address = t_mem->GetSourceAddress();
for (size_t i = 0; i < app_count; ++i) {
@@ -77,6 +77,7 @@ void nvdisp_disp0::Composite(std::span<const Nvnflinger::HwcLayer> sorted_layers
.transform_flags = layer.transform,
.crop_rect = layer.crop_rect,
.blending = ConvertBlending(layer.blending),
.layer_stack_mask = layer.layer_stack_mask,
});
for (size_t i = 0; i < layer.acquire_fence.num_fences; i++) {
@@ -69,7 +69,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x3:
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeout, input, output);
case 0x8:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, false);
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, false);
case 0x9:
return WrapFixed(this, &nvhost_gpu::AllocateObjectContext, input, output);
case 0xb:
@@ -83,7 +83,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x1a:
return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output, fd);
case 0x1b:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, true);
case 0x1d:
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeslice, input, output);
default:
@@ -387,8 +387,19 @@ NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandL
return NvResult::Success;
}
Core::Memory::Memory& nvhost_gpu::GetSessionMemory(DeviceFD fd) {
if (const auto it = sessions.find(fd); it != sessions.end())
if (auto* const session = core.GetSession(it->second);
session != nullptr && session->process != nullptr)
return session->process->GetMemory();
LOG_ERROR(Service_NVDRV, "No session for fd={}, falling back to application memory", fd);
return system.ApplicationMemory();
}
NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff) {
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
bool kickoff) {
if (params.num_entries > commands.size()) {
UNIMPLEMENTED();
return NvResult::InvalidSize;
@@ -396,7 +407,7 @@ NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
Tegra::CommandList entries(params.num_entries);
if (kickoff) {
system.ApplicationMemory().ReadBlock(params.address, entries.command_lists.data(),
this->GetSessionMemory(fd).ReadBlock(params.address, entries.command_lists.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
} else {
std::memcpy(entries.command_lists.data(), commands.data(),
@@ -16,6 +16,10 @@
#include "core/hle/service/nvdrv/nvdata.h"
#include "video_core/dma_pusher.h"
namespace Core::Memory {
class Memory;
}
namespace Tegra {
namespace Control {
struct ChannelState;
@@ -196,8 +200,11 @@ private:
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
Core::Memory::Memory& GetSessionMemory(DeviceFD fd);
NvResult SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff = false);
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
bool kickoff = false);
NvResult SubmitGPFIFOBase2(IoctlSubmitGpfifo& params,
std::span<const Tegra::CommandListHeader> commands);
+4 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -15,7 +15,8 @@ struct Layer {
explicit Layer(std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer_,
s32 consumer_id_)
: buffer_item_consumer(std::move(buffer_item_consumer_)), consumer_id(consumer_id_),
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false) {}
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false),
layer_stack_mask(DefaultLayerStackMask) {}
~Layer() {
buffer_item_consumer->Abandon();
}
@@ -26,6 +27,7 @@ struct Layer {
bool visible;
s32 z_index;
bool is_overlay;
u32 layer_stack_mask;
};
struct LayerStack {
@@ -115,6 +115,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
.transform = static_cast<android::BufferTransformFlags>(item.transform),
.crop_rect = item.crop,
.acquire_fence = item.fence,
.layer_stack_mask = layer->layer_stack_mask,
});
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -23,6 +26,25 @@ enum class LayerBlending : u32 {
Coverage = 0x405,
};
enum class LayerStackId : u32 {
Default = 0,
Lcd = 1,
Screenshot = 2,
Recording = 3,
LastFrame = 4,
Arbitrary = 5,
ApplicationForDebug = 6,
Null = 10,
};
constexpr u32 LayerStackBit(LayerStackId id) {
return 1U << static_cast<u32>(id);
}
constexpr u32 DefaultLayerStackMask =
LayerStackBit(LayerStackId::Default) | LayerStackBit(LayerStackId::Screenshot) |
LayerStackBit(LayerStackId::Recording) | LayerStackBit(LayerStackId::LastFrame);
struct HwcLayer {
u32 buffer_handle;
u32 offset;
@@ -35,6 +57,7 @@ struct HwcLayer {
android::BufferTransformFlags transform;
Common::Rectangle<int> crop_rect;
android::Fence acquire_fence;
u32 layer_stack_mask;
};
} // namespace Service::Nvnflinger
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -104,6 +104,14 @@ void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blen
}
}
void SurfaceFlinger::SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask) {
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
layer->layer_stack_mask = layer_stack_mask;
LOG_DEBUG(Service_VI, "Layer {} stack mask set to {:#x}", consumer_binder_id,
layer_stack_mask);
}
}
void SurfaceFlinger::SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay) {
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
layer->is_overlay = is_overlay;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -48,6 +48,7 @@ public:
void SetLayerVisibility(s32 consumer_binder_id, bool visible);
void SetLayerBlending(s32 consumer_binder_id, LayerBlending blending);
void SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay);
void SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask);
std::shared_ptr<Layer> FindLayer(s32 consumer_binder_id);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -13,8 +13,10 @@
namespace Service::PCTL {
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_)
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_,
u64 program_id_)
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_},
program_id{program_id_},
service_context{system_, "IParentalControlService"}, synchronization_event{service_context},
unlinked_event{service_context}, request_suspension_event{service_context} {
// clang-format off
@@ -202,7 +204,6 @@ Result IParentalControlService::Initialize() {
// TODO(ogniK): Recovery flag initialization for pctl:r
const auto program_id = system.GetApplicationProcessProgramID();
if (program_id != 0) {
const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
@@ -16,7 +16,8 @@ namespace Service::PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
explicit IParentalControlService(Core::System& system_, Capability capability_);
explicit IParentalControlService(Core::System& system_, Capability capability_,
u64 program_id_);
~IParentalControlService() override;
private:
@@ -84,6 +85,7 @@ private:
RestrictionSettings restriction_settings{};
std::array<char, 8> pin_code{};
Capability capability{};
u64 program_id{};
// TODO: this is raw
PlayTimerSettings raw_play_timer_settings{};
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/pctl/parental_control_service.h"
#include "core/hle/service/pctl/parental_control_service_factory.h"
@@ -23,17 +27,17 @@ IParentalControlServiceFactory::~IParentalControlServiceFactory() = default;
Result IParentalControlServiceFactory::CreateService(
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
LOG_DEBUG(Service_PCTL, "called");
// TODO(ogniK): Get application id from process
*out_service = std::make_shared<IParentalControlService>(system, capability);
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
*out_service = std::make_shared<IParentalControlService>(
system, capability, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
Result IParentalControlServiceFactory::CreateServiceWithoutInitialize(
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
LOG_DEBUG(Service_PCTL, "called");
// TODO(ogniK): Get application id from process
*out_service = std::make_shared<IParentalControlService>(system, capability);
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
*out_service = std::make_shared<IParentalControlService>(
system, capability, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
+2 -5
View File
@@ -132,8 +132,7 @@ private:
LOG_WARNING(Service_PM, "(Partial Implementation) called, pid={:016X}", pid);
auto list = kernel.GetProcessList();
auto process = SearchProcessList(system.Kernel(), list, [pid](auto& p) { return p->GetProcessId() == pid; });
auto process = kernel.GetProcessByProcessId(pid);
if (process.IsNull()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -186,9 +185,7 @@ private:
LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id);
auto list = kernel.GetProcessList();
auto process = SearchProcessList(system.Kernel(),
list, [process_id](auto& p) { return p->GetProcessId() == process_id; });
auto process = kernel.GetProcessByProcessId(process_id);
if (process.IsNull()) {
IPC::ResponseBuilder rb{ctx, 2};
+2 -2
View File
@@ -76,7 +76,7 @@ private:
Type, process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
process_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -98,7 +98,7 @@ private:
Type, user_id[1], user_id[0], process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
process_id, user_id);
IPC::ResponseBuilder rb{ctx, 2};
+11 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -166,6 +166,16 @@ Result Container::GetLayerZIndex(u64 layer_id, s32* out_z_index) {
R_RETURN(VI::ResultNotFound);
}
Result Container::SetLayerStackMask(u64 layer_id, u32 layer_stack_mask) {
std::scoped_lock lk{m_lock};
auto* const layer = m_layers.GetLayerById(layer_id);
R_UNLESS(layer != nullptr, VI::ResultNotFound);
m_surface_flinger->SetLayerStackMask(layer->GetConsumerBinderId(), layer_stack_mask);
R_SUCCEED();
}
Result Container::SetLayerIsOverlay(u64 layer_id, bool is_overlay) {
std::scoped_lock lk{m_lock};
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -68,6 +68,7 @@ public:
Result SetLayerZIndex(u64 layer_id, s32 z_index);
Result GetLayerZIndex(u64 layer_id, s32* out_z_index);
Result SetLayerIsOverlay(u64 layer_id, bool is_overlay);
Result SetLayerStackMask(u64 layer_id, u32 layer_stack_mask);
void LinkVsyncEvent(u64 display_id, Event* event);
void UnlinkVsyncEvent(u64 display_id, Event* event);
+235 -82
View File
@@ -4,9 +4,15 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <random>
#include "common/assert.h"
#include "common/logging.h"
#include "common/scratch_buffer.h"
#include "core/core.h"
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_system_resource.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
@@ -47,7 +53,7 @@ Result AllocateSharedBufferMemory(std::unique_ptr<Kernel::KPageGroup>* out_page_
u32* end = system.DeviceMemory().GetPointer<u32>(block.GetAddress() + block.GetSize());
for (; start < end; start++) {
*start = 0xFF0000FF;
*start = 0x00000000;
}
}
@@ -168,7 +174,14 @@ constexpr u32 SharedBufferBlockLinearWidth = 1280;
constexpr u32 SharedBufferBlockLinearHeight = 768;
constexpr u32 SharedBufferBlockLinearStride =
SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp;
constexpr u32 SharedBufferNumSlots = 7;
constexpr u32 SharedBufferNumCaptureSlots = 3;
constexpr u32 SharedBufferSlotsPerSession = 2;
constexpr u32 SharedBufferMaxSessions = 2;
constexpr u32 SharedBufferNumSlots =
SharedBufferNumCaptureSlots + SharedBufferSlotsPerSession * SharedBufferMaxSessions;
static_assert(SharedBufferNumSlots <= 16, "Shared buffer pool exceeds the maximum texture count");
constexpr u32 SharedBufferWidth = 1280;
constexpr u32 SharedBufferHeight = 720;
@@ -192,7 +205,52 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] {
return layout;
}();
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) {
constexpr u32 GetCaptureSlot(CaptureKind kind) {
return static_cast<u32>(kind);
}
static_assert(static_cast<u32>(CaptureKind::CallerApplet) + 1 == SharedBufferNumCaptureSlots,
"Capture slot count does not match CaptureKind");
constexpr u32 GetPresentationSlot(u32 slot_base, u32 index) {
return SharedBufferNumCaptureSlots + slot_base + index;
}
constexpr u32 ColorOpaqueBlackRgba32 = 0xFF000000;
template <typename F>
void ForEachPoolChunk(Core::System& system, Kernel::KPageGroup& page_group, u64 offset, u64 size,
F&& writer) {
Common::ScratchBuffer<u32> scratch;
const u64 range_end = offset + size;
u64 pool_pos = 0;
for (auto& block : page_group) {
const u64 block_begin = pool_pos;
const u64 block_end = block_begin + block.GetSize();
pool_pos = block_end;
if (block_end <= offset) {
continue;
}
if (block_begin >= range_end) {
break;
}
const u64 chunk_begin = (std::max)(block_begin, offset);
const u64 chunk_end = (std::min)(block_end, range_end);
const u64 chunk_size = chunk_end - chunk_begin;
u8* const dst =
system.DeviceMemory().GetPointer<u8>(block.GetAddress()) + (chunk_begin - block_begin);
writer(dst, chunk_begin - offset, chunk_size);
system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(
dst, scratch, [&](DAddr addr) { system.GPU().InvalidateRegion(addr, chunk_size); });
}
}
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 producer_slot, u32 pool_slot, u32 handle) {
auto buffer = std::make_shared<android::NvGraphicBuffer>();
buffer->width = SharedBufferWidth;
buffer->height = SharedBufferHeight;
@@ -200,8 +258,8 @@ void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 han
buffer->format = SharedBufferBlockLinearFormat;
buffer->external_format = SharedBufferBlockLinearFormat;
buffer->buffer_id = handle;
buffer->offset = slot * SharedBufferSlotSize;
ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError);
buffer->offset = pool_slot * SharedBufferSlotSize;
ASSERT(producer.SetPreallocatedBuffer(producer_slot, buffer) == android::Status::NoError);
}
} // namespace
@@ -215,59 +273,91 @@ SharedBufferManager::~SharedBufferManager() = default;
Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64* out_buffer_id,
u64* out_layer_handle, u64 display_id,
bool enable_blending) {
std::scoped_lock lk{m_guard};
{
std::scoped_lock lk{m_guard};
// Ensure we haven't already created.
const u64 aruid = owner_process->GetProcessId();
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
// Ensure we haven't already created.
const u64 aruid = owner_process->GetProcessId();
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
// Allocate memory for the shared buffer if needed.
if (!m_buffer_page_group) {
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
// Allocate memory for the shared buffer if needed.
if (!m_buffer_page_group) {
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
// Record buffer id.
m_buffer_id = m_next_buffer_id++;
// Record buffer id.
m_buffer_id = m_next_buffer_id++;
// Record display id.
m_display_id = display_id;
// Record display id.
m_display_id = display_id;
for (u32 slot = 0; slot < SharedBufferNumCaptureSlots; slot++) {
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
SharedBufferSlotSize, [](u8* dst, u64, u64 length) {
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32),
ColorOpaqueBlackRgba32);
});
}
}
// Claim a presentation slot range.
u32 slot_base = 0;
std::array<bool, SharedBufferMaxSessions> in_use{};
for (const auto& [existing_aruid, existing] : m_sessions) {
const u32 index = existing.presentation_slot_base / SharedBufferSlotsPerSession;
if (index < in_use.size())
in_use[index] = true;
}
u32 index = 0;
while (index < in_use.size() && in_use[index])
index++;
if (index >= in_use.size()) {
LOG_ERROR(Service_VI, "Out of shared buffer presentation slots ({} sessions)", SharedBufferMaxSessions);
R_THROW(VI::ResultOperationFailed);
}
slot_base = index * SharedBufferSlotsPerSession;
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
owner_process, m_system));
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
session.presentation_slot_base = slot_base;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
// Create an nvmap handle for the buffer and assign the memory to it.
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
session.nvmap_fd, map_address, SharedBufferSize));
// Create and open a layer for the display.
s32 producer_binder_id;
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
std::addressof(session.layer_id), display_id));
// Configure blending and z-index
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
// Get the producer and set preallocated buffers.
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
MakeGraphicBuffer(*producer, i, GetPresentationSlot(session.presentation_slot_base, i), session.buffer_nvmap_handle);
// Assign outputs.
*out_buffer_id = m_buffer_id;
*out_layer_handle = session.layer_id;
}
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
owner_process, m_system));
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
// Create an nvmap handle for the buffer and assign the memory to it.
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
session.nvmap_fd, map_address, SharedBufferSize));
// Create and open a layer for the display.
s32 producer_binder_id;
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
std::addressof(session.layer_id), display_id));
// Configure blending and z-index
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
// Get the producer and set preallocated buffers.
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
MakeGraphicBuffer(*producer, 0, session.buffer_nvmap_handle);
MakeGraphicBuffer(*producer, 1, session.buffer_nvmap_handle);
// Assign outputs.
*out_buffer_id = m_buffer_id;
*out_layer_handle = session.layer_id;
// We succeeded.
R_SUCCEED();
}
@@ -336,14 +426,51 @@ Result SharedBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence,
SharedBufferBlockLinearFormat, 0) == android::Status::NoError,
VI::ResultOperationFailed);
// Assign remaining outputs.
*out_target_slot = slot;
out_slot_indexes = {0, 1, -1, -1};
out_slot_indexes.fill(-1);
{
std::scoped_lock lk{m_guard};
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
if (session == nullptr) {
producer->CancelBuffer(slot, *out_fence);
// LOG_DEBUG(Service_VI, "No Session found");
R_THROW(VI::ResultNotFound);
}
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
out_slot_indexes[i] =
static_cast<s32>(GetPresentationSlot(session->presentation_slot_base, i));
*out_target_slot = static_cast<s64>(
GetPresentationSlot(session->presentation_slot_base, static_cast<u32>(slot)));
}
// We succeeded.
R_SUCCEED();
}
Result SharedBufferManager::GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id,
s64 pool_slot) const {
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
R_UNLESS(session != nullptr, VI::ResultNotFound);
const s64 base = GetPresentationSlot(session->presentation_slot_base, 0);
const s64 producer_slot = pool_slot - base;
R_UNLESS(producer_slot >= 0 && producer_slot < SharedBufferSlotsPerSession,
VI::ResultOperationFailed);
*out_producer_slot = static_cast<s32>(producer_slot);
R_SUCCEED();
}
const SharedBufferSession* SharedBufferManager::FindSessionByLayerIdLocked(u64 layer_id) const {
for (const auto& [aruid, session] : m_sessions)
if (session.layer_id == layer_id)
return std::addressof(session);
return nullptr;
}
Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
Common::Rectangle<s32> crop_region,
u32 transform, s32 swap_interval, u64 layer_id,
@@ -352,14 +479,20 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
s32 producer_slot;
{
std::scoped_lock lk{m_guard};
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
}
// Request to queue the buffer.
std::shared_ptr<android::GraphicBuffer> buffer;
R_UNLESS(producer->RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) ==
R_UNLESS(producer->RequestBuffer(producer_slot, std::addressof(buffer)) ==
android::Status::NoError,
VI::ResultOperationFailed);
ON_RESULT_FAILURE {
producer->CancelBuffer(static_cast<s32>(slot), fence);
producer->CancelBuffer(producer_slot, fence);
};
// Queue the buffer to the producer.
@@ -369,12 +502,10 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
input.fence = fence;
input.transform = static_cast<android::NativeWindowTransform>(transform);
input.swap_interval = swap_interval;
R_UNLESS(producer->QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) ==
R_UNLESS(producer->QueueBuffer(producer_slot, input, std::addressof(output)) ==
android::Status::NoError,
VI::ResultOperationFailed);
(void)m_container.SetLayerZIndex(layer_id, 100000);
// We succeeded.
R_SUCCEED();
}
@@ -384,8 +515,14 @@ Result SharedBufferManager::CancelSharedFrameBuffer(u64 layer_id, s64 slot) {
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
s32 producer_slot;
{
std::scoped_lock lk{m_guard};
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
}
// Cancel.
producer->CancelBuffer(static_cast<s32>(slot), android::Fence::NoFence());
producer->CancelBuffer(producer_slot, android::Fence::NoFence());
// We succeeded.
R_SUCCEED();
@@ -404,31 +541,47 @@ Result SharedBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadabl
R_SUCCEED();
}
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index) {
std::vector<u8> capture_buffer(m_system.GPU().GetAppletCaptureBuffer());
Common::ScratchBuffer<u32> scratch;
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind) {
std::scoped_lock lk{m_guard};
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
// TODO: this could be optimized
s64 e = -1280 * 768 * 4;
for (auto& block : *m_buffer_page_group) {
u8* start = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress());
u8* end = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress() + block.GetSize());
const std::vector<u8> capture = m_system.GPU().GetAppletCaptureBuffer();
const u32 slot = GetCaptureSlot(kind);
for (; start < end; start++) {
*start = 0;
if (e >= 0 && e < static_cast<s64>(capture_buffer.size())) {
*start = capture_buffer[e];
}
e++;
}
m_system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(start, scratch, [&](DAddr addr) {
m_system.GPU().InvalidateRegion(addr, end - start);
});
if (capture.size() < SharedBufferSlotSize) {
//LOG_WARNING(Service_VI, "Capture buffer is {} bytes, expected at least {}; not writing",
// capture.size(), SharedBufferSlotSize);
*out_was_written = false;
*out_layer_index = static_cast<s32>(slot);
R_SUCCEED();
}
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
SharedBufferSlotSize,
[&](u8* dst, u64 src_offset, u64 length) {
std::memcpy(dst, capture.data() + src_offset, length);
});
*out_was_written = true;
*out_layer_index = 1;
*out_layer_index = static_cast<s32>(slot);
R_SUCCEED();
}
Result SharedBufferManager::ClearAppletCaptureBuffer(s32 layer_index, u32 color) {
std::scoped_lock lk{m_guard};
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
if (layer_index < 0 || layer_index >= static_cast<s32>(SharedBufferNumCaptureSlots)) {
LOG_WARNING(Service_VI, "Couldnt clear non-capture slot {}", layer_index);
R_SUCCEED();
}
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{static_cast<u32>(layer_index)} * SharedBufferSlotSize,
SharedBufferSlotSize, [&](u8* dst, u64 src_offset, u64 length) {
ASSERT(src_offset % sizeof(u32) == 0 && length % sizeof(u32) == 0);
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32), color);
});
R_SUCCEED();
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -48,6 +48,12 @@ static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout h
struct SharedBufferSession;
enum class CaptureKind : u32 {
LastApplication,
LastForeground,
CallerApplet,
};
class SharedBufferManager final {
public:
explicit SharedBufferManager(Core::System& system, Container& container,
@@ -68,9 +74,15 @@ public:
Result CancelSharedFrameBuffer(u64 layer_id, s64 slot);
Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 layer_index, u32 color);
private:
const SharedBufferSession* FindSessionByLayerIdLocked(u64 layer_id) const;
/// Converts a pool slot index, which is what the guest works in, back to the buffer queues slot index
Result GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id, s64 pool_slot) const;
u64 m_next_buffer_id = 1;
u64 m_display_id = 0;
u64 m_buffer_id = 0;
@@ -89,6 +101,7 @@ struct SharedBufferSession {
Nvidia::NvCore::SessionId session_id = {};
u64 layer_id = {};
u32 buffer_nvmap_handle = 0;
u32 presentation_slot_base = 0;
};
} // namespace Service::VI