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[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- - Dynamic shader cache reloading capability for qlaunch - Multi-process improvements (thanks to @frank1734), instead of just using the main application we now respect caller process (also did it for HID devices while I was at it) - Layer stack masks & shared buffer screenshot for video core, added different masks (screenshot, recording, etc.) this was discovered as an issue due to how in qlaunch the transition was not right between applications. May not be perfect but also fixes screenshots while using qlaunch - Reworked overlay display management (input and visibility) - instead of random numbers as I've previously did, I decided to add an AppletZIndex enum for better readability. Also split capability of input by touch and gamepad. - etc. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4238 Reviewed-by: Samuel <lizzie@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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@@ -13,8 +13,10 @@
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namespace Service::PCTL {
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IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_)
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IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_,
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u64 program_id_)
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: ServiceFramework{system_, "IParentalControlService"}, capability{capability_},
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program_id{program_id_},
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service_context{system_, "IParentalControlService"}, synchronization_event{service_context},
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unlinked_event{service_context}, request_suspension_event{service_context} {
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// clang-format off
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@@ -202,7 +204,6 @@ Result IParentalControlService::Initialize() {
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// TODO(ogniK): Recovery flag initialization for pctl:r
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const auto program_id = system.GetApplicationProcessProgramID();
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if (program_id != 0) {
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const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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@@ -16,7 +16,8 @@ namespace Service::PCTL {
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class IParentalControlService final : public ServiceFramework<IParentalControlService> {
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public:
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explicit IParentalControlService(Core::System& system_, Capability capability_);
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explicit IParentalControlService(Core::System& system_, Capability capability_,
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u64 program_id_);
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~IParentalControlService() override;
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private:
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@@ -84,6 +85,7 @@ private:
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RestrictionSettings restriction_settings{};
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std::array<char, 8> pin_code{};
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Capability capability{};
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u64 program_id{};
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// TODO: this is raw
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PlayTimerSettings raw_play_timer_settings{};
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@@ -1,6 +1,10 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/core.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/pctl/parental_control_service.h"
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#include "core/hle/service/pctl/parental_control_service_factory.h"
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@@ -23,17 +27,17 @@ IParentalControlServiceFactory::~IParentalControlServiceFactory() = default;
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Result IParentalControlServiceFactory::CreateService(
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Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
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LOG_DEBUG(Service_PCTL, "called");
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// TODO(ogniK): Get application id from process
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*out_service = std::make_shared<IParentalControlService>(system, capability);
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LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
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*out_service = std::make_shared<IParentalControlService>(
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system, capability, system.ResolveCallerProgramId(*process_id));
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R_SUCCEED();
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}
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Result IParentalControlServiceFactory::CreateServiceWithoutInitialize(
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Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
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LOG_DEBUG(Service_PCTL, "called");
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// TODO(ogniK): Get application id from process
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*out_service = std::make_shared<IParentalControlService>(system, capability);
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LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
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*out_service = std::make_shared<IParentalControlService>(
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system, capability, system.ResolveCallerProgramId(*process_id));
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R_SUCCEED();
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}
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