[fmt] use {#:x} instead of 0x{:#x} (#4170)

continuation of #309 but applying to even more files than before :)
also makes them lowercase because `0xfafafa` is better as `0XFAFAFA`

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4170
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
This commit is contained in:
lizzie
2026-07-25 21:47:07 +02:00
committed by crueter
parent 7b13113fbe
commit 58dee53305
76 changed files with 282 additions and 275 deletions
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -46,7 +46,7 @@ Opcode Decode(u64 insn) {
return Opcode::name;
#include "maxwell.inc"
#undef INST
ASSERT_MSG(false, "Invalid insn 0x{:016x}", insn);
ASSERT_MSG(false, "Invalid insn {:#016x}", insn);
return Opcode::NOP;
}
@@ -174,7 +174,7 @@ std::string DumpExpr(const Statement* stmt) {
for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
switch (stmt->type) {
case StatementType::Code:
ret += fmt::format("{} Block {:04x} -> {:04x} (0x{:016x});\n", indent,
ret += fmt::format("{} Block {:04x} -> {:04x} ({:#016x});\n", indent,
stmt->block->begin.Offset(), stmt->block->end.Offset(),
reinterpret_cast<uintptr_t>(stmt->block));
break;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -53,7 +53,7 @@ IR::U32 skewBytes(IR::IREmitter& ir, SZ sizeRead) {
} // Anonymous namespace
void TranslatorVisitor::ISBERD(u64 insn) {
LOG_DEBUG(Shader, "called with insn={:#X}", insn);
LOG_DEBUG(Shader, "called with insn={:#x}", insn);
union {
u64 raw;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -152,7 +155,7 @@ void TranslatorVisitor::STL(u64 insn) {
if (offset.IsImmediate()) {
// TODO: Support storing out of bounds at runtime
if (offset.U32() >= env.LocalMemorySize()) {
LOG_WARNING(Shader, "Storing local memory at 0x{:x} with a size of 0x{:x}, dropping",
LOG_WARNING(Shader, "Storing local memory at {:#x} with a size of {:#x}, dropping",
offset.U32(), env.LocalMemorySize());
return;
}