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synced 2026-08-28 01:39:05 +00:00
allow control sharpness from [0,2.0]
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@@ -6,6 +6,7 @@
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layout( push_constant ) uniform constants {
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highp vec4 ViewportInfo[1];
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highp vec2 ResizeFactor;
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highp float EdgeSharpness;
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};
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layout(location = 0) out highp vec2 texcoord;
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@@ -17,7 +17,7 @@
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namespace Vulkan {
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using PushConstants = std::array<u32, 4 + 2>;
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using PushConstants = std::array<u32, 4 + 2 + 1>;
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SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent, bool edge_dir)
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: m_device{device}, m_memory_allocator{memory_allocator}
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@@ -102,9 +102,16 @@ VkImageView SGSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
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const f32 input_image_height = f32(input_image_extent.height);
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const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
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const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
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// expected [0, 2]
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const f32 sharpening = f32(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
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// p = (tex * viewport) / input = [0,n] (normalized texcoords)
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// p * input = [0,1024], [0,768]
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// layout( push_constant ) uniform constants {
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// highp vec4 ViewportInfo[1];
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// highp vec2 ResizeFactor;
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// highp float EdgeSharpness;
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// };
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PushConstants viewport_con{};
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viewport_con[0] = std::bit_cast<u32>(1.f / viewport_width);
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viewport_con[1] = std::bit_cast<u32>(1.f / viewport_height);
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@@ -112,6 +119,7 @@ VkImageView SGSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
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viewport_con[3] = std::bit_cast<u32>(viewport_height);
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viewport_con[4] = std::bit_cast<u32>(viewport_width / input_image_width);
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viewport_con[5] = std::bit_cast<u32>(viewport_height / input_image_height);
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viewport_con[6] = std::bit_cast<u32>(sharpening);
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UploadImages(scheduler);
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UpdateDescriptorSets(source_image_view, image_index);
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