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[qt] remove stale compat list setting (#4202)
if we are REALLY going thru for removing the entire game compat list subsystem, we ought to remove the setting itself I kept this PR separate because we MAY want to introduce emuready compatibility, so keeping the setting will keep compatibility with older setting files from users... Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4202 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
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@@ -68,7 +68,6 @@ void GameTree::LoadInterfaceLayout() {
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void GameTree::UpdateColumnVisibility(GameListModel* model) {
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Q_UNUSED(model)
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setColumnHidden(GameListModel::COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
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setColumnHidden(GameListModel::COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
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setColumnHidden(GameListModel::COLUMN_FILE_TYPE, !UISettings::values.show_types);
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setColumnHidden(GameListModel::COLUMN_SIZE, !UISettings::values.show_size);
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setColumnHidden(GameListModel::COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
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