[qt] remove stale compat list setting (#4202)

if we are REALLY going thru for removing the entire game compat list
subsystem, we ought to remove the setting itself

I kept this PR separate because we MAY want to introduce emuready
compatibility, so keeping the setting will keep compatibility with
older setting files from users...

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4202
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
This commit is contained in:
lizzie
2026-07-12 20:24:35 +02:00
committed by crueter
parent 7f85c6e282
commit 6295d23581
6 changed files with 0 additions and 16 deletions
-1
View File
@@ -68,7 +68,6 @@ void GameTree::LoadInterfaceLayout() {
void GameTree::UpdateColumnVisibility(GameListModel* model) {
Q_UNUSED(model)
setColumnHidden(GameListModel::COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
setColumnHidden(GameListModel::COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
setColumnHidden(GameListModel::COLUMN_FILE_TYPE, !UISettings::values.show_types);
setColumnHidden(GameListModel::COLUMN_SIZE, !UISettings::values.show_size);
setColumnHidden(GameListModel::COLUMN_PLAY_TIME, !UISettings::values.show_play_time);