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Remove FP32 sz nan preserve on QCOM
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@@ -86,6 +86,8 @@ struct Profile {
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bool has_broken_signed_operations{};
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/// Float controls break when fp16 is enabled
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bool has_broken_fp16_float_controls{};
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/// Forcing fp32 signed zero, Inf and NaN preservation miscompiles on some drivers
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bool has_broken_fp32_signed_zero_nan_preserve{};
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/// Dynamic vec4 indexing is broken on some OpenGL drivers
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bool has_gl_component_indexing_bug{};
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/// The precise type qualifier is broken in the fragment stage of some drivers
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