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[android] fix strings and defaults
Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
@@ -137,9 +137,9 @@
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<!-- Shader Backend -->
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<string name="shader_backend">Shader backend</string>
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<string name="shader_backend_description">Shaderek fordításának módja</string>
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<string name="shader_backend_glsl">Univerzális</string>
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<string name="shader_backend_glasm">Mali</string>
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<string name="shader_backend_spirv">Adreno/Xclipse</string>
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<string name="shader_backend_glsl">GLSL</string>
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<string name="shader_backend_glasm">GLASM</string>string>
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<string name="shader_backend_spirv">Spir-V</string>string>
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<!-- NVDEC Emulation -->
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<string name="nvdec_emulation">NVDEC emuláció</string>
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@@ -148,8 +148,8 @@
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<string name="nvdec_emulation_gpu">GPU</string>
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<string name="nvdec_emulation_none">Nincs</string>
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<!-- Optimize SPIRV output -->
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<string name="renderer_optimize_spirv_output">SPIRV optimalizálás</string>
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<!-- Optimize Spir-V output -->
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<string name="renderer_optimize_spirv_output">Spir-V optimalizálás</string>
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<string name="renderer_optimize_spirv_output_description">Optimalizálja a lefordított shadert a GPU hatékonyságának javításáért.</string>
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<string name="never">Soha</string>
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<string name="on_load">Betöltéskor</string>
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