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[android] fix strings and defaults
Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
@@ -137,9 +137,9 @@
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<!-- Shader Backend -->
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<string name="shader_backend">Backend Shader</string>
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<string name="shader_backend_description">Pilih cara shader dikompilasi dan diterjemahkan untuk GPU Anda.</string>
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<string name="shader_backend_glsl">Universal</string>
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<string name="shader_backend_glasm">Mali</string>
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<string name="shader_backend_spirv">Adreno/Xclipse</string>
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<string name="shader_backend_glsl">GLSL</string>
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<string name="shader_backend_glasm">GLASM</string>string>
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<string name="shader_backend_spirv">Spir-V</string>string>
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<!-- NVDEC Emulation -->
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<string name="nvdec_emulation">Emulasi NVDEC</string>
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@@ -148,8 +148,8 @@
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<string name="nvdec_emulation_gpu">GPU</string>
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<string name="nvdec_emulation_none">Tidak Ada</string>
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<!-- Optimize SPIRV output -->
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<string name="renderer_optimize_spirv_output">Optimalkan Output SPIRV</string>
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<!-- Optimize Spir-V output -->
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<string name="renderer_optimize_spirv_output">Optimalkan Output Spir-V</string>
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<string name="renderer_optimize_spirv_output_description">Mengoptimalkan shader yang dikompilasi untuk meningkatkan efisiensi GPU.</string>
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<string name="never">Tidak Pernah</string>
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<string name="on_load">Saat Memuat</string>
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