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https://git.eden-emu.dev/eden-emu/eden.git
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[android] fix strings and defaults
Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
@@ -137,9 +137,9 @@
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<!-- Shader Backend -->
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<string name="shader_backend">シェーダーバックエンド</string>
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<string name="shader_backend_description">シェーダーのコンパイル方法</string>
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<string name="shader_backend_glsl">ユニバーサル</string>
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<string name="shader_backend_glasm">Mali</string>
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<string name="shader_backend_spirv">Adreno/Xclipse</string>
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<string name="shader_backend_glsl">GLSL</string>
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<string name="shader_backend_glasm">GLASM</string>string>
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<string name="shader_backend_spirv">Spir-V</string>string>
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<!-- NVDEC Emulation -->
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<string name="nvdec_emulation">NVDECエミュレーション</string>
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@@ -148,8 +148,8 @@
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<string name="nvdec_emulation_gpu">GPU</string>
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<string name="nvdec_emulation_none">無効</string>
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<!-- Optimize SPIRV output -->
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<string name="renderer_optimize_spirv_output">SPIRV最適化</string>
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<!-- Optimize Spir-V output -->
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<string name="renderer_optimize_spirv_output">Spir-V最適化</string>
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<string name="renderer_optimize_spirv_output_description">コンパイル済みシェーダーを最適化し、GPUの効率を向上させます。</string>
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<string name="never">無効</string>
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<string name="on_load">ロード時</string>
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