[android] fix strings and defaults

Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter
2025-07-09 16:50:44 -04:00
parent 591a446bd1
commit 64f40c8b88
30 changed files with 151 additions and 133 deletions
@@ -137,9 +137,9 @@
<!-- Shader Backend -->
<string name="shader_backend">Shader-backend</string>
<string name="shader_backend_description">Velg hvordan shadere kompileres</string>
<string name="shader_backend_glsl">Universell</string>
<string name="shader_backend_glasm">Mali</string>
<string name="shader_backend_spirv">Adreno/Xclipse</string>
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>string>
<string name="shader_backend_spirv">Spir-V</string>string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC-emulering</string>
@@ -148,8 +148,8 @@
<string name="nvdec_emulation_gpu">GPU</string>
<string name="nvdec_emulation_none">Ingen</string>
<!-- Optimize SPIRV output -->
<string name="renderer_optimize_spirv_output">Optimaliser SPIRV</string>
<!-- Optimize Spir-V output -->
<string name="renderer_optimize_spirv_output">Optimaliser Spir-V</string>
<string name="renderer_optimize_spirv_output_description">Optimaliserer den kompilerte shaderen for å forbedre GPU-effektiviteten.</string>
<string name="never">Aldri</string>
<string name="on_load">Ved lasting</string>