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logging: adapt to changes in fmt 8.1
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@@ -235,7 +235,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
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case Shader::Backend::GLASM::Type::U64:
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break;
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@@ -256,7 +256,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
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case Shader::Backend::GLASM::Type::U64:
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break;
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@@ -277,7 +277,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
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case Shader::Backend::GLASM::Type::U64:
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break;
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@@ -298,6 +298,6 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
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case Shader::Backend::GLASM::Type::U64:
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return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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