[fs/core] Load external content without NAND install (#2862)

Adds the capability to add DLC and Updates without installing them to NAND. This was tested on Windows only and needs Android integration.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-authored-by: nekle <nekle@protonmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2862
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
This commit is contained in:
Maufeat
2026-02-06 14:05:44 +01:00
committed by crueter
parent e07e269bd7
commit 69aff83ef4
40 changed files with 1790 additions and 126 deletions
+11
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -275,6 +278,14 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
std::move(next_nca);
} else {
// fix for Bayonetta Origins in Bayonetta 3 and external content
// where multiple update NCAs exist for the same title and type.
auto& target_map = ncas[cnmt.GetTitleID()];
auto existing = target_map.find({cnmt.GetType(), rec.type});
if (existing != target_map.end() && rec.type == ContentRecordType::Program) {
continue;
}
ncas[cnmt.GetTitleID()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
}
} else {